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Provides a link between Discord and your Minecraft server.

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TrueDiscordLink Build Status Latest Release Download Issues

Provides a link between Discord and your Minecraft server.

See this plugin on Hangar
See this plugin on SpigotMC

Commands

Minecraft

  • /truediscordlink or /discordlink or /discord or /tdl - The primary command. Lists other commands
  • /tdl reload - Reloads the configuration
  • /tdl link [username] - Initiates the linking process
  • /tdl link yes - Confirms that the registered Discord user is in fact the correct one
  • /tdl link no - Responds to inform to re-run tdl link with the first few characters
  • /tdl unlink - Unlinks your Discord and Minecraft accounts.

Discord

You can add custom commands in the configuration. These are the default ones.
You can change the prefix in the configuration. This is the default one.

  • tdl!link confirm - The final step of the linking process to confirm that it is, indeed, you
  • tdl!ping - Pings the bot to ensure it's online.

Permissions

Star Permissions

  • truediscordlink.*
  • truediscordlink.command.*

Regular Permissions

  • truediscordlink.command.discord
  • truediscordlink.command.reload
  • truediscordlink.command.link
  • truediscordlink.command.unlink
  • truediscordlink.tagging

Default Configuration

###########################################################################################
#                                         WARNING                                         #
# THIS PLUGIN IS FOR MODERATELY ADVANCED USERS. FOR A SIMPLISTIC PLUGIN, SEE DISCORD SRV  #
#  IF YOU MAKE A MISTAKE IN CONFIGURATION, WE WILL NOT BABY YOU THROUGH FIGURING IT OUT.  #
###########################################################################################

####################
#     Language     #
####################
# The name of the file in the lang/ folder to use for configuration.
# Default is en which results in lang/en.yml
lang: en

######################
#     Configured     #
######################
# Set this to true once you have configured the configuration.
configured: false

####################
#     Webhooks     #
####################
# Webhooks can only be used for relaying messages. They cannot be used to receive messages.
webhooks:

  # Whether or not webhooks should be enabled.
  enabled: true

  # A list of webhooks to send messages to.
  urls:
    - https://discord.com/webhook1

  # Whether or not to use the player's skin as the avatar for the webhook.
  use_avatar: true

  # The URL that should be used for providing the skins to the webhook for each user.
  # %uuid is replaced with the user's uuid.
  # %name is replaced with the user's name.
  skins_url: https://minotar.net/helm/%uuid%/2048.png

###############
#     Bot     #
###############
# Bots can be used for both relaying and receiving messages.
# They can also be used to provide other information about the server in unique ways.
bot:

  # Whether or not the usage of a bot is enabled.
  # This value will not change until this server is restarted.
  enabled: true

  # Whether or not the bot should re-send edited Discord messages with an asterisk at the end.
  show_edits: true

  # Whether or not discord users should be able to send messages using color codes
  allow_colors: true

  # The token of the bot that should be used.
  token: "INSERT_TOKEN_HERE"

  # A list of channel ids that should receive messages from the Minecraft server.
  # Leave blank to disable receiving messages from the Minecraft server.
  # Useful if you want to use webhooks in combination with a bot.
  from_mc_channels:
    - 000000000000000000

  # A list of channel ids to watch for when messages are sent to send them to the Minecraft server.
  # Leave blank to disable sending messages to the Minecraft server.
  to_mc_channels:
    - 000000000000000000

  # Options related to the Discord server that become available when using a bot
  discord:

    # The prefix to use for Discord commands
    # Defaults to "tdl!" if null or blank
    prefix: "tdl!"

    # The different games / activities that the Discord bot can show
    activities:
      - "Minecraft"
      - "mywebsite.net"

    # The rate at which these statuses will cycle in seconds (minimum 15 seconds)
    # Changes take effect after restart
    activity_cycle_speed: 300

    # The commands to include on the Discord server that users can run.
    # Leave blank to disable all commands.
    # Supports Placeholder API
    commands:
      ip: "Join us at `server.mywebsite.net`"
      website: "Visit our website at https://www.mywebsite.net/"
      list: "Online Players: %playerlist_online,normal,yes,list%"
      online: "There are currently %server_online% out of %server_max_players% players online."

    # Whether or not to auto-update the channel topic for specific channels
    # Leave blank to disable
    auto_channel_topic_ids:
      - 000000000000000000

    # The rate at which the channel topics should be updated in seconds (minimum 5 minutes) (this is due to a Discord rate limit)
    # Set to -1 to disable updating (aka set once when the bot launches)
    # Changes take effect after restart
    auto_channel_topic_update_rate: 300

    # The message to put for auto-channel-topic.
    # Supports Placeholder API
    auto_channel_topic_message: ""

  # A list of options that allow you to link accounts between a Discord server and Minecraft
  linking:

    # Whether or not the linking of user accounts is enabled
    enabled: true

    # The id of the server to search through the players list for
    server: "000000000000000000"

    # A list of roles to give users after they have linked their account
    # In the format: 'discord_server_id:role_id'. See https://support.discord.com/hc/en-us/articles/206346498
    roles:
      - "000000000000000000:000000000000000000"

    # A list of options that allow you to notify in a Discord Channel if an account has been unlinked/unlinked
    notify:

      # A list of options related to notifications when an account has been linked
      link:

        # Whether the notification is enabled or not
        enabled: false

        # The id of the channel that will be used to notify of account linking
        channel: "000000000000000000"

      # A list of options related to notifications when an account has been unlinked
      unlink:

        # Whether the notification is enabled or not
        enabled: false

        # The id of the channel that will be used to notify of account unlinking
        channel: "000000000000000000"


###########################
#     System Messages     #
###########################
# Messages that will send to the Discord server when the following events occur.
# The messages themselves are configurable in the lang file.
# Set to false to disable them from sending.
events:
  # Sends a message on server startup
  server_start: true

  # Sends a message on server shutdown
  server_shutdown: true

  # Sends a message when a player joins
  player_join: true

  # Sends a message when a player leaves
  player_quit: true

  # Sends a message when a player dies
  player_death: true

  # Sends a message when a player receives an advancement
  player_advance: true

  # Relays tellraw messages to the Discord server
  # Only works when targeted at @a (not @e)
  # Works with command blocks and console
  relay_tellraw_messages: true

###################
#     Tagging     #
###################
tagging:
  # Whether or not to allow Minecraft users to tag Discord users
  enable_user_tagging: true

  # Enables detection of attempted user mentions to convert them to proper Discord mentions. (Ex: @Fire -> <@112732946774962176>)
  # Minimum of four characters.
  # If enable_user_tagging is enabled, you probably want this enabled to.
  # This only works if bot.enabled is set to true.
  enable_user_tagging_shortcut: true

  # If the shortcut is enabled, whether or not to also attempt to find mentions by looking through the linked accounts database.
  # For example, if a Minecraft username "ABCD" has linked their account, but their Discord username is "EEEE," typing "@ABCD" will tag "@EEEE."
  enable_shortcut_use_database: true

  # Whether or not to allow Minecraft users to tag Discord channels
  enable_channel_tagging: true

  # Whether or not to allow Minecraft users to tag Discord roles
  enable_role_tagging: false

  # Whether or not to allow Minecraft users to tag Discord's @everyone and @here
  enable_everyone_tagging: false

  # Whether or not to make a noise & show chat color when a Minecraft user's username is said in Discord.
  mention_minecraft_users: true

  # Don't change this unless you know exactly what it should be.
  mention_minecraft_noise: "ENTITY_EXPERIENCE_ORB_PICKUP"

  # A list of guild ids to use the member lists from to check for mentions.
  mention_servers:
    - 000000000000000000

###################
#     Database    #
###################
# Used to keep track of player linking.
database:

  # Possible options: SQLite, MySQL, MariaDB
  type: "SQLite"

  # The host of the database. 'localhost' and '127.0.0.1' both point to the local machine
  host: "127.0.0.1"

  # The database to use. Make sure it is created before attempting to connect.
  # Points to a file path from the plugin directory for SQLite. Do not include .db
  database: "truediscordlink"

  # The username to use to login to the database. Leave blank for SQLite
  username: ""

  # The password to use to login to the database. Leave blank for SQLite
  password: ""

  # The prefix to prepend to all created tables
  table_prefix: "tdl_"

Build Requirements

Since TrueDiscordLink uses NMS, you need to have all supported versions of NMS available.

  1. Install JDK 17 and JDK 8.
  2. Download BuildTools from Spigot
    1. If you're on Windows, I've written a batch script which will run through and build all of the required versions.
      @ECHO OFF
      SET JAVA8_PATH="C:\Program Files\Eclipse Adoptium\jdk-8.0.372.7-hotspot\bin\java.exe"
      SET JAVA17_PATH="C:\Program Files\Eclipse Adoptium\jdk-17.0.7.7-hotspot\bin\java.exe"
      %JAVA17_PATH% -jar BuildTools.jar --rev 1.20.1 --remapped
      %JAVA17_PATH% -jar BuildTools.jar --rev 1.19 --remapped
      %JAVA17_PATH% -jar BuildTools.jar --rev 1.18.2 --remapped
      %JAVA17_PATH% -jar BuildTools.jar --rev 1.18.1 --remapped
      %JAVA17_PATH% -jar BuildTools.jar --rev 1.17.1 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.16.5 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.16.3 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.16.1 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.15.2 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.14.4 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.13.2 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.13 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.13 --remapped
      %JAVA8_PATH% -jar BuildTools.jar --rev 1.12.2 --remapped
      PAUSE
    2. If you're on a different machine, you'll need to manually run the BuildTools utility with the --remapped argument for all of the following versions:
      (Java 8)
      1.8
      1.8.3
      1.8.8
      1.9.2
      1.9.4
      1.10.2
      1.11.2
      1.12.2
      1.13
      1.13.2
      1.14.4
      1.15.2
      1.16.1
      1.16.3
      1.16.5
      
      (Java 17)
      1.17.1
      1.18.1
      1.18.2
      1.19
      1.20.1
      
  3. Finally, set the SERVER_DIRECTORY environment variable in your IDE to a path to a test server (not the plugins folder, but the server's container folder).

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Provides a link between Discord and your Minecraft server.

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