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added music and tweaked bjoern ai
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boviex committed Jul 18, 2017
1 parent 7394be9 commit b4d40f6
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Showing 10 changed files with 3,804 additions and 5 deletions.
Binary file renamed CCB_Round1.sa1 → CCB_Round1.sa2
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Binary file modified CCB_Round1.sav
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Binary file modified CCB_Round1.ups
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2 changes: 1 addition & 1 deletion Events/Ch25.event
Expand Up @@ -247,5 +247,5 @@ UNIT 0xaa 0x28 0xCA Level(20, Enemy, 1) [0,16] 0x00 0x00 0x0 0x00 [0x43, 0x51] P
UNIT

ReinPe:
UNIT Bjoern 0x2F 0x00 Level(10, NPC, 0) [14,6] 0x00 0x00 0x0 0x00 [0x47, 0x4E] HealUnits
UNIT Bjoern 0x2F 0x00 Level(10, NPC, 0) [14,6] 0x00 0x00 0x0 0x00 [0x47, 0x4E] [HealAllies, RossMovementAI, 0, 0]
UNIT
4 changes: 2 additions & 2 deletions Music/Music Installer.event
Expand Up @@ -32,5 +32,5 @@ SongTable(0x5D, Celica_Phase, 1) //change to celica player phase 1
SongTable(0x5F, Alm_Phase, 1) //change to alm player phase 1
#include "Alm_Phase.event"

SongTable(0xc6,Ready,6)
#include "Ready.event"
SongTable(0xc6,skeletest,1)
#include "spoopy.event"

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