-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Added chapter 9 assets. * Added recruitable character change. * Corrected CSV line that got messed up by copy paste somehow. * Added ch9 chatacter changes. Added palettes folder. * Added Chapter 9 character mugs, corrected events, corrected bug in character table. * Changed a few door-appearing tiles to actually be doors in the valni tileconfig. * Fixed issues, chapter is now good to go. * zlib compression.
- Loading branch information
1 parent
904fe68
commit c6fff8b
Showing
19 changed files
with
284 additions
and
12 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
Palette Definitions.txt | ||
*.event | ||
*.exe | ||
_palettes |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
|
||
# char{0xE} "FE3AnnaPalette" set{0xE, 0x0, Mage_F} | ||
5553FF7FFF6B1F4B2E193E009810D01C9810D01CD01C392A9810D01CD01CA514 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,154 @@ | ||
#include EAstdlib.event | ||
#define RightSwitchFlag 0 | ||
#define LeftSwitchFlag 0 | ||
|
||
EventPointerTable(0x2D,Chapter9) | ||
|
||
Chapter9: | ||
POIN TurnBasedEvents | ||
POIN CharacterBasedEvents | ||
POIN LocationBasedEvents | ||
POIN MiscBasedEvents | ||
POIN Dunno Dunno Dunno | ||
POIN Tutorial | ||
POIN TrapData TrapData | ||
POIN PlayerUnits PlayerUnits | ||
POIN $0 $0 $0 $0 $0 $0 | ||
POIN BeginningScene EndingScene | ||
|
||
PlayerUnits: | ||
UNIT Eirika EirikaLord Eirika Level(1, Ally, 0) [10,23] 0x00 0x00 0x0 0x00 [0x00] NoAI | ||
UNIT 0xE Mage_F 0x0 Level(12, Ally, 0) [12,23] 0x00 0x00 0x0 0x00 [Elfire] NoAI | ||
UNIT Seth Paladin Eirika Level(1, Ally, 0) [14,23] 0x00 0x00 0x0 0x00 [0x00] NoAI | ||
UNIT | ||
|
||
// Units | ||
EnemyUnits: | ||
UNIT 0x92 Bonewalker Carlyle Level(12, Enemy, 1) [7,21] 0x00 0x00 0x0 0x00 [SteelSword] AttackInRangeAI | ||
UNIT 0x92 Bonewalker_Bow Carlyle Level(12, Enemy, 1) [6,19] 0x00 0x00 0x0 0x00 [PoisonBow] AttackInRangeAI | ||
UNIT 0x92 Bael Carlyle Level(12, Enemy, 1) [16,22] 0x00 0x00 0x0 0x00 [FetidClaw] AttackInRangeAI | ||
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [18,20] 0x00 0x00 0x0 0x00 [HellFang] AttackInRangeAI | ||
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [19,15] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI | ||
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [20,13] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI | ||
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [18,11] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI | ||
UNIT 0x92 Gargoyle Carlyle Level(12, Enemy, 1) [4,14] 0x2 0x00 0x0 0x00 [Axereaver] AttackInRangeAI | ||
UNIT 0x92 Gargoyle Carlyle Level(12, Enemy, 1) [6,12] 0x00 0x00 0x0 0x00 [Javelin] AttackInRangeAI | ||
UNIT 0x92 Tarvos Carlyle Level(12, Enemy, 1) [5,16] 0x2 0x00 0x0 0x00 [DevilAxe] AttackInRangeAI | ||
UNIT | ||
|
||
NoRoof: | ||
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [11,10] 0x2 0x00 0x0 0x00 [HellFang, DoorKey] AttackInRangeAI | ||
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [13,13] 0x2 0x00 0x0 0x00 [FireFang, ChestKey] AttackInRangeAI | ||
UNIT 0x92 Bonewalker Carlyle Level(13, Enemy, 1) [14,9] 0x2 0x00 0x0 0x00 [SteelBlade, ChestKey] AttackInRangeAI | ||
UNIT 0x92 Gargoyle Carlyle Level(13, Enemy, 1) [10,13] 0x2 0x00 0x0 0x00 [KillerLance, DoorKey] AttackInRangeAI | ||
UNIT | ||
|
||
TopEnemy: | ||
UNIT 0x92 Tarvos Carlyle Level(13, Enemy, 1) [11,4] 0x00 0x00 0x0 0x00 [HandAxe] AttackInRangeAI | ||
UNIT 0x92 ArchMogall Carlyle Level(1, Enemy, 1) [13,4] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI | ||
UNIT | ||
|
||
Boss: | ||
UNIT Carlyle Druid Carlyle Level(1, Enemy, 1) [12,2] 0x2 0x00 0x0 0x00 [Eclipse, Nosferatu] GuardTileAI | ||
UNIT | ||
|
||
NewUnit: | ||
UNIT 0xE Mage_F 0x0 Level(12, Ally, 0) [12,23] 0x00 0x00 0x0 0x00 [Elfire] NoAI | ||
UNIT | ||
|
||
TurnBasedEvents: | ||
TurnEventPlayer(0, CursorHint, 1) | ||
END_MAIN | ||
|
||
CharacterBasedEvents: | ||
END_MAIN | ||
|
||
LocationBasedEvents: | ||
Chest(Speedwings,1,15) | ||
Chest(BlueGem,23,15) | ||
Door(12,15) | ||
Door(12,7) | ||
Seize(12,2) | ||
END_MAIN | ||
|
||
MiscBasedEvents: | ||
//LeftSwitch | ||
AREA 0x8 LeftSwitch [7,12] [7,12] | ||
|
||
//RightSwitch | ||
AREA 9 RightSwitch [17,12] [17,12] | ||
|
||
//RoofGone | ||
AFEV 0xA RoofGone 0x8 | ||
AFEV 0xB RoofGone 0x9 | ||
|
||
CauseGameOverIfLordDies | ||
END_MAIN | ||
|
||
Dunno: | ||
//DO NOT TOUCH | ||
WORD $00 | ||
|
||
Tutorial: | ||
//DO NOT TOUCH | ||
WORD $00 | ||
|
||
TrapData: | ||
END_MAIN | ||
|
||
ALIGN 4 | ||
|
||
BeginningScene: | ||
LOAD1 0x1 EnemyUnits | ||
LOAD1 0x1 Boss | ||
LOAD1 0x0 NewUnit | ||
ENUN | ||
EVBIT_T 1 | ||
ENUN | ||
//Text(PlaceholderText) | ||
GotoPrepScreen | ||
|
||
EndingScene: | ||
//Text(PlaceholderText) | ||
MNC2 0x11 | ||
ENDA | ||
|
||
|
||
RoofGone: | ||
//If either switch has not been pressed yet, skip the event. | ||
CHECK_EVENTID 0x8 | ||
BEQ 2 0xC 0x0 | ||
|
||
CHECK_EVENTID 0x9 | ||
BEQ 2 0xC 0x0 | ||
|
||
//If we've reached this point, both events have been triggered. | ||
SOUN 0x11A | ||
TILECHANGE 0x0 | ||
LOAD1 0x1 NoRoof | ||
|
||
LABEL 2 | ||
NoFade | ||
ENDA | ||
|
||
LeftSwitch: | ||
SOUN 0xCD | ||
STAL 0x20 | ||
//text blurb | ||
NoFade | ||
ENDA | ||
|
||
RightSwitch: | ||
SOUN 0xCD | ||
STAL 0x20 | ||
//text blurb | ||
NoFade | ||
ENDA | ||
|
||
CursorHint: | ||
CAM1 [7, 12] | ||
FlashCursor(7,12,60) | ||
CAM1 [17, 12] | ||
FlashCursor(17,12,60) | ||
NoFade | ||
ENDA |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -38,7 +38,7 @@ ALIGN 4 | |
} | ||
ALIGN 4 | ||
{ | ||
// #include "Ch9.event" | ||
#include "Ch9.event" | ||
} | ||
ALIGN 4 | ||
{ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,81 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="25" height="25" tilewidth="16" tileheight="16" infinite="0" nextobjectid="1"> | ||
<tileset firstgid="1" name="8800898A" tilewidth="16" tileheight="16" tilecount="1024" columns="32"> | ||
<image source="../Desktop/VBA-Blitz-Tendency/Maps/001A0514.png" width="512" height="512"/> | ||
</tileset> | ||
<layer name="Main" width="25" height="25"> | ||
<properties> | ||
<property name="Anims1" value="0"/> | ||
<property name="ChapterID" value="10"/> | ||
<property name="Main" value=""/> | ||
<property name="MapChangesID" value="0x2C"/> | ||
<property name="MapID" value="0x2B"/> | ||
<property name="ObjectType" value="0x88"/> | ||
<property name="PaletteID" value="0x89"/> | ||
<property name="TileConfig" value="0x8A"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJzt07dLA1EcwPF3tgREBRd1VLGAs310sY720f/AXiblUMFJwT5pjP4F9skuONsnuyDqZF/8Hj7xeT4jMQFBMnzg8i6/35cLF9MQwgwI+OdihBCxiBP+353OzgxkIgvZyEGun1rd7ClFGcpRgUpUoRo9PnbCmN9GAxrRhGa0oBVtWITTy461V7WJfgxgEEMYxghGsSUb6sxPjSK+U4wSRKMe05jBLOYwjwX5DHWoFZ/nvGlcyob1e+1gF3vYxwEOZePKh4bTeGvc4R4PeMQTnvEiG+GG54aLszy4xddGqmwsYRn5KEAh1rEhG2mahrp3BatY0zRM2TjCMU5wijOc40I2dHPqXnXO/n5YemEwE4RghCDUev/gQJ9mJsy2V53TNSzx3EtAovxuEpKR4mFG3VujXOv+H5Z2zjtsjU50fdMwbXvtDV1njLNxXHN9g1tM8nlK03jf4W3DIUVwLxJRxseZ7hl+0/DGXzVcmIDbzw117yu15vxi | ||
</data> | ||
</layer> | ||
<layer name="RoofGone" width="25" height="25"> | ||
<properties> | ||
<property name="Height" value="10"/> | ||
<property name="ID" value="0"/> | ||
<property name="Width" value="18"/> | ||
<property name="X" value="3"/> | ||
<property name="Y" value="7"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJxjYBgFo2DoA0YCeCOQYAHSmxjxqyPHDpDZxkB8CYg/AfkXoXxcdpFqx0Wo2ZsYIOYLQu35hCRHqR0w80Bmo2OYHBuJdiQhYZg/QGFyEYs9G5H8gayPVDtAuASHHSVI4TRqByJOjKEYlD9g7Etk2JHEgN0OYjCxdoyCUTAKUAEA+Jsr9g== | ||
</data> | ||
</layer> | ||
<layer name="PillarDoor" width="25" height="25" visible="0"> | ||
<properties> | ||
<property name="Height" value="14"/> | ||
<property name="ID" value="1"/> | ||
<property name="Width" value="25"/> | ||
<property name="X" value="0"/> | ||
<property name="Y" value="11"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJztksENgDAIRSXRAfTQJRzLVdxE3dNeGpsfoGDjxUDyemgpj4YOQ0RERER/ELDTA55peO594VgYehxcPYk3DqlWnZeo7ZiZ/RXekJT+LA7si3tHy9HK5RzYm8XhnR3+FYsjAdqsMdfi4O6V8y0vY2Yi2VHX8TgKtUPK+YvDMkPNcWTOzOV03DQLH2o= | ||
</data> | ||
</layer> | ||
<layer name="LeftChest" width="25" height="25" visible="0"> | ||
<properties> | ||
<property name="Height" value="1"/> | ||
<property name="ID" value="2"/> | ||
<property name="Width" value="1"/> | ||
<property name="X" value="1"/> | ||
<property name="Y" value="15"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJxjYBgFo2AUjIJRMByB60A7YBSMglFAUwAAFkcARg== | ||
</data> | ||
</layer> | ||
<layer name="RightChest" width="25" height="25" visible="0"> | ||
<properties> | ||
<property name="Height" value="1"/> | ||
<property name="ID" value="3"/> | ||
<property name="Width" value="1"/> | ||
<property name="X" value="23"/> | ||
<property name="Y" value="15"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJxjYBgFo2AUjIJRMAqIB64D7YBRMApGARgAAP6AAEY= | ||
</data> | ||
</layer> | ||
<layer name="TopDoor" width="25" height="25" visible="0"> | ||
<properties> | ||
<property name="Height" value="8"/> | ||
<property name="ID" value="4"/> | ||
<property name="Width" value="7"/> | ||
<property name="X" value="9"/> | ||
<property name="Y" value="1"/> | ||
</properties> | ||
<data encoding="base64" compression="zlib"> | ||
eJxjYBgcgA0J86DxaWGHDhBz0NgOdgba+wMdUwu8wGH+ayrawcGIaQ/IfG5G6tmhwQixB2SkIJQGma9NRTsYkTDMDhgeBaNgFIyCUTAKaAUAY1AFWQ== | ||
</data> | ||
</layer> | ||
</map> |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
ValniTileConfig: | ||
#incbin "FixedValni.dmp" |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,9 @@ | ||
0) Obtain a US FE8 ROM, name it `FE8_clean.gba`, and place it in the project directory. | ||
1) Download the most recent [Event Assembler](http://feuniverse.us/t/event-assembler/1749?u=crazycolorz5) build (at | ||
1) Download the most recent [Event Assembler](http://feuniverse.us/t/event-assembler/1749?u=crazycolorz5) build (at | ||
least version 11.1.2), and extract it into the project directory. | ||
2) Download the latest [ColorzCore](http://feuniverse.us/t/colorzcore/3970?u=crazycolorz5) (at least the 7/7/18 build). | ||
2) Download the latest [ColorzCore](http://feuniverse.us/t/colorzcore/3970?u=crazycolorz5) (at least the 7/7/18 build). | ||
Rename it `Core.exe` and use it to replace the `Core.exe` in `Event Assembler`. | ||
3) Download [NMM2EA](http://feuniverse.us/t/nmm2csv-edit-tables-with-excel-instead-of-nightmare-updated-to-v1-0/1748?u=crazycolorz5). Extract c2ea and place it the `Tables` folder. | ||
4) Download [TextProcess](http://feuniverse.us/t/text-processor-for-use-with-ea-v10-1-updated-to-v2-1/1776?u=crazycolorz5) and place it in the `Text` folder. | ||
5) Download [TMX2EA](http://feuniverse.us/t/tmx2ea-v2-0-released-insert-tiled-maps-using-event-assembler/1830?u=crazycolorz5) and place it in the `Maps` folder. | ||
6) Download [PAL2EA](http://feuniverse.us/t/pal2ea-the-buildfile-palette-inserter/2646?u=crazycolorz5) and place it in the `Battle Palettes` folder. |
10 changes: 5 additions & 5 deletions
10
Tables/FE8 Nightmare modules/Chapter data editor/Chapter Data Editor.csv
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
3 changes: 2 additions & 1 deletion
3
Tables/FE8 Nightmare modules/Character Forcer FE8/Character Forcer FE8.csv
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,5 @@ | ||
INLINE ForcedCharacters,Character,##UNKNOWN##,Mode,Chapter | ||
VedgeAllChapter,0x1,0x0,0x1,0xFF | ||
VedgeAllChapter,0x1,0x0,0xFF,0xFF | ||
NewPegForce,0xB,0x0,0xFF,0x7 | ||
NewMageFForce,0xE,0x0,0xFF,0xA | ||
End,0x0,0x0,0x0,0x0 |
Oops, something went wrong.