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Chapter 9 (#16)
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* Added chapter 9 assets.

* Added recruitable character change.

* Corrected CSV line that got messed up by copy paste somehow.

* Added ch9 chatacter changes. Added palettes folder.

* Added Chapter 9 character mugs, corrected events, corrected bug in character table.

* Changed a few door-appearing tiles to actually be doors in the valni tileconfig.

* Fixed issues, chapter is now good to go.

* zlib compression.
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Crazycolorz5 committed Jul 10, 2018
1 parent 904fe68 commit c6fff8b
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Showing 19 changed files with 284 additions and 12 deletions.
4 changes: 4 additions & 0 deletions Battle Palettes/.gitignore
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@@ -0,0 +1,4 @@
Palette Definitions.txt
*.event
*.exe
_palettes
3 changes: 3 additions & 0 deletions Battle Palettes/Battle Palettes.txt
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@@ -0,0 +1,3 @@

# char{0xE} "FE3AnnaPalette" set{0xE, 0x0, Mage_F}
5553FF7FFF6B1F4B2E193E009810D01C9810D01CD01C392A9810D01CD01CA514
154 changes: 154 additions & 0 deletions Events/Ch9.event
Original file line number Diff line number Diff line change
@@ -0,0 +1,154 @@
#include EAstdlib.event
#define RightSwitchFlag 0
#define LeftSwitchFlag 0

EventPointerTable(0x2D,Chapter9)

Chapter9:
POIN TurnBasedEvents
POIN CharacterBasedEvents
POIN LocationBasedEvents
POIN MiscBasedEvents
POIN Dunno Dunno Dunno
POIN Tutorial
POIN TrapData TrapData
POIN PlayerUnits PlayerUnits
POIN $0 $0 $0 $0 $0 $0
POIN BeginningScene EndingScene

PlayerUnits:
UNIT Eirika EirikaLord Eirika Level(1, Ally, 0) [10,23] 0x00 0x00 0x0 0x00 [0x00] NoAI
UNIT 0xE Mage_F 0x0 Level(12, Ally, 0) [12,23] 0x00 0x00 0x0 0x00 [Elfire] NoAI
UNIT Seth Paladin Eirika Level(1, Ally, 0) [14,23] 0x00 0x00 0x0 0x00 [0x00] NoAI
UNIT

// Units
EnemyUnits:
UNIT 0x92 Bonewalker Carlyle Level(12, Enemy, 1) [7,21] 0x00 0x00 0x0 0x00 [SteelSword] AttackInRangeAI
UNIT 0x92 Bonewalker_Bow Carlyle Level(12, Enemy, 1) [6,19] 0x00 0x00 0x0 0x00 [PoisonBow] AttackInRangeAI
UNIT 0x92 Bael Carlyle Level(12, Enemy, 1) [16,22] 0x00 0x00 0x0 0x00 [FetidClaw] AttackInRangeAI
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [18,20] 0x00 0x00 0x0 0x00 [HellFang] AttackInRangeAI
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [19,15] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [20,13] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI
UNIT 0x92 Mogall Carlyle Level(12, Enemy, 1) [18,11] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI
UNIT 0x92 Gargoyle Carlyle Level(12, Enemy, 1) [4,14] 0x2 0x00 0x0 0x00 [Axereaver] AttackInRangeAI
UNIT 0x92 Gargoyle Carlyle Level(12, Enemy, 1) [6,12] 0x00 0x00 0x0 0x00 [Javelin] AttackInRangeAI
UNIT 0x92 Tarvos Carlyle Level(12, Enemy, 1) [5,16] 0x2 0x00 0x0 0x00 [DevilAxe] AttackInRangeAI
UNIT

NoRoof:
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [11,10] 0x2 0x00 0x0 0x00 [HellFang, DoorKey] AttackInRangeAI
UNIT 0x92 Mauthedoog Carlyle Level(13, Enemy, 1) [13,13] 0x2 0x00 0x0 0x00 [FireFang, ChestKey] AttackInRangeAI
UNIT 0x92 Bonewalker Carlyle Level(13, Enemy, 1) [14,9] 0x2 0x00 0x0 0x00 [SteelBlade, ChestKey] AttackInRangeAI
UNIT 0x92 Gargoyle Carlyle Level(13, Enemy, 1) [10,13] 0x2 0x00 0x0 0x00 [KillerLance, DoorKey] AttackInRangeAI
UNIT

TopEnemy:
UNIT 0x92 Tarvos Carlyle Level(13, Enemy, 1) [11,4] 0x00 0x00 0x0 0x00 [HandAxe] AttackInRangeAI
UNIT 0x92 ArchMogall Carlyle Level(1, Enemy, 1) [13,4] 0x00 0x00 0x0 0x00 [EvilEye] AttackInRangeAI
UNIT

Boss:
UNIT Carlyle Druid Carlyle Level(1, Enemy, 1) [12,2] 0x2 0x00 0x0 0x00 [Eclipse, Nosferatu] GuardTileAI
UNIT

NewUnit:
UNIT 0xE Mage_F 0x0 Level(12, Ally, 0) [12,23] 0x00 0x00 0x0 0x00 [Elfire] NoAI
UNIT

TurnBasedEvents:
TurnEventPlayer(0, CursorHint, 1)
END_MAIN

CharacterBasedEvents:
END_MAIN

LocationBasedEvents:
Chest(Speedwings,1,15)
Chest(BlueGem,23,15)
Door(12,15)
Door(12,7)
Seize(12,2)
END_MAIN

MiscBasedEvents:
//LeftSwitch
AREA 0x8 LeftSwitch [7,12] [7,12]

//RightSwitch
AREA 9 RightSwitch [17,12] [17,12]

//RoofGone
AFEV 0xA RoofGone 0x8
AFEV 0xB RoofGone 0x9

CauseGameOverIfLordDies
END_MAIN

Dunno:
//DO NOT TOUCH
WORD $00

Tutorial:
//DO NOT TOUCH
WORD $00

TrapData:
END_MAIN

ALIGN 4

BeginningScene:
LOAD1 0x1 EnemyUnits
LOAD1 0x1 Boss
LOAD1 0x0 NewUnit
ENUN
EVBIT_T 1
ENUN
//Text(PlaceholderText)
GotoPrepScreen

EndingScene:
//Text(PlaceholderText)
MNC2 0x11
ENDA


RoofGone:
//If either switch has not been pressed yet, skip the event.
CHECK_EVENTID 0x8
BEQ 2 0xC 0x0

CHECK_EVENTID 0x9
BEQ 2 0xC 0x0

//If we've reached this point, both events have been triggered.
SOUN 0x11A
TILECHANGE 0x0
LOAD1 0x1 NoRoof

LABEL 2
NoFade
ENDA

LeftSwitch:
SOUN 0xCD
STAL 0x20
//text blurb
NoFade
ENDA

RightSwitch:
SOUN 0xCD
STAL 0x20
//text blurb
NoFade
ENDA

CursorHint:
CAM1 [7, 12]
FlashCursor(7,12,60)
CAM1 [17, 12]
FlashCursor(17,12,60)
NoFade
ENDA
2 changes: 1 addition & 1 deletion Events/Master Events Installer.event
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ ALIGN 4
}
ALIGN 4
{
// #include "Ch9.event"
#include "Ch9.event"
}
ALIGN 4
{
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4 changes: 4 additions & 0 deletions MAKE HACK_debug.cmd
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,10 @@ cd "%~dp0Maps"

echo: | (tmx2ea -s)

cd "%~dp0Battle Palettes"

echo: | (pal2ea "%~dp0Battle Palettes/Battle Palettes.txt")

cd "%~dp0Event Assembler"

Core A FE8 "-output:%~dp0VBA-BT.gba" "-input:%~dp0Debug.event"
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4 changes: 4 additions & 0 deletions MAKE HACK_full.cmd
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,10 @@ cd "%~dp0Maps"

echo: | (tmx2ea -s)

cd "%~dp0Battle Palettes"

echo: | (pal2ea "%~dp0Battle Palettes/Battle Palettes.txt")

cd "%~dp0Event Assembler"

Core A FE8 "-output:%~dp0VBA-BT.gba" "-input:%~dp0ROM Buildfile.event"
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81 changes: 81 additions & 0 deletions Maps/Ch9.tmx
Original file line number Diff line number Diff line change
@@ -0,0 +1,81 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="25" height="25" tilewidth="16" tileheight="16" infinite="0" nextobjectid="1">
<tileset firstgid="1" name="8800898A" tilewidth="16" tileheight="16" tilecount="1024" columns="32">
<image source="../Desktop/VBA-Blitz-Tendency/Maps/001A0514.png" width="512" height="512"/>
</tileset>
<layer name="Main" width="25" height="25">
<properties>
<property name="Anims1" value="0"/>
<property name="ChapterID" value="10"/>
<property name="Main" value=""/>
<property name="MapChangesID" value="0x2C"/>
<property name="MapID" value="0x2B"/>
<property name="ObjectType" value="0x88"/>
<property name="PaletteID" value="0x89"/>
<property name="TileConfig" value="0x8A"/>
</properties>
<data encoding="base64" compression="zlib">
eJzt07dLA1EcwPF3tgREBRd1VLGAs310sY720f/AXiblUMFJwT5pjP4F9skuONsnuyDqZF/8Hj7xeT4jMQFBMnzg8i6/35cLF9MQwgwI+OdihBCxiBP+353OzgxkIgvZyEGun1rd7ClFGcpRgUpUoRo9PnbCmN9GAxrRhGa0oBVtWITTy461V7WJfgxgEEMYxghGsSUb6sxPjSK+U4wSRKMe05jBLOYwjwX5DHWoFZ/nvGlcyob1e+1gF3vYxwEOZePKh4bTeGvc4R4PeMQTnvEiG+GG54aLszy4xddGqmwsYRn5KEAh1rEhG2mahrp3BatY0zRM2TjCMU5wijOc40I2dHPqXnXO/n5YemEwE4RghCDUev/gQJ9mJsy2V53TNSzx3EtAovxuEpKR4mFG3VujXOv+H5Z2zjtsjU50fdMwbXvtDV1njLNxXHN9g1tM8nlK03jf4W3DIUVwLxJRxseZ7hl+0/DGXzVcmIDbzw117yu15vxi
</data>
</layer>
<layer name="RoofGone" width="25" height="25">
<properties>
<property name="Height" value="10"/>
<property name="ID" value="0"/>
<property name="Width" value="18"/>
<property name="X" value="3"/>
<property name="Y" value="7"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2DoA0YCeCOQYAHSmxjxqyPHDpDZxkB8CYg/AfkXoXxcdpFqx0Wo2ZsYIOYLQu35hCRHqR0w80Bmo2OYHBuJdiQhYZg/QGFyEYs9G5H8gayPVDtAuASHHSVI4TRqByJOjKEYlD9g7Etk2JHEgN0OYjCxdoyCUTAKUAEA+Jsr9g==
</data>
</layer>
<layer name="PillarDoor" width="25" height="25" visible="0">
<properties>
<property name="Height" value="14"/>
<property name="ID" value="1"/>
<property name="Width" value="25"/>
<property name="X" value="0"/>
<property name="Y" value="11"/>
</properties>
<data encoding="base64" compression="zlib">
eJztksENgDAIRSXRAfTQJRzLVdxE3dNeGpsfoGDjxUDyemgpj4YOQ0RERER/ELDTA55peO594VgYehxcPYk3DqlWnZeo7ZiZ/RXekJT+LA7si3tHy9HK5RzYm8XhnR3+FYsjAdqsMdfi4O6V8y0vY2Yi2VHX8TgKtUPK+YvDMkPNcWTOzOV03DQLH2o=
</data>
</layer>
<layer name="LeftChest" width="25" height="25" visible="0">
<properties>
<property name="Height" value="1"/>
<property name="ID" value="2"/>
<property name="Width" value="1"/>
<property name="X" value="1"/>
<property name="Y" value="15"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMByB60A7YBSMglFAUwAAFkcARg==
</data>
</layer>
<layer name="RightChest" width="25" height="25" visible="0">
<properties>
<property name="Height" value="1"/>
<property name="ID" value="3"/>
<property name="Width" value="1"/>
<property name="X" value="23"/>
<property name="Y" value="15"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMAqIB64D7YBRMApGARgAAP6AAEY=
</data>
</layer>
<layer name="TopDoor" width="25" height="25" visible="0">
<properties>
<property name="Height" value="8"/>
<property name="ID" value="4"/>
<property name="Width" value="7"/>
<property name="X" value="9"/>
<property name="Y" value="1"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgcgA0J86DxaWGHDhBz0NgOdgba+wMdUwu8wGH+ayrawcGIaQ/IfG5G6tmhwQixB2SkIJQGma9NRTsYkTDMDhgeBaNgFIyCUTAKaAUAY1AFWQ==
</data>
</layer>
</map>
Binary file added Maps/FixedValni.dmp
Binary file not shown.
2 changes: 2 additions & 0 deletions Maps/FixedValni.event
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
ValniTileConfig:
#incbin "FixedValni.dmp"
Binary file added Mugs/Faust.png
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8 changes: 8 additions & 0 deletions Mugs/Mug Installer.event
Original file line number Diff line number Diff line change
Expand Up @@ -15,3 +15,11 @@ setMugEntry(0x6, Chiva_Mug, 2, 5, 3, 3)
Verge_Mug:
#incext PortraitFormatter "Verge.png"
setMugEntry(0x7, Verge_Mug, 4, 5, 4, 3)

FE3AnnaMug:
#incext PortraitFormatter "fe3anna.png"
setMugEntry(0x13,FE3AnnaMug,6,6,2,5)

FaustMug:
#incext PortraitFormatter "Faust.png"
setMugEntry(0x3c,FaustMug,2,5,2,3)
Binary file added Mugs/fe3anna.png
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4 changes: 4 additions & 0 deletions ROM Buildfile.event
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,10 @@

//Maps
#include "Maps/Master Map Installer.event"
#include "Maps/FixedValni.event"

//Palettes
#include "Battle Palettes/Palette Setup.event"

MESSAGE Used free space ends at currentOffset
MESSAGE Proc_Counter
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5 changes: 3 additions & 2 deletions SETUP.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
0) Obtain a US FE8 ROM, name it `FE8_clean.gba`, and place it in the project directory.
1) Download the most recent [Event Assembler](http://feuniverse.us/t/event-assembler/1749?u=crazycolorz5) build (at
1) Download the most recent [Event Assembler](http://feuniverse.us/t/event-assembler/1749?u=crazycolorz5) build (at
least version 11.1.2), and extract it into the project directory.
2) Download the latest [ColorzCore](http://feuniverse.us/t/colorzcore/3970?u=crazycolorz5) (at least the 7/7/18 build).
2) Download the latest [ColorzCore](http://feuniverse.us/t/colorzcore/3970?u=crazycolorz5) (at least the 7/7/18 build).
Rename it `Core.exe` and use it to replace the `Core.exe` in `Event Assembler`.
3) Download [NMM2EA](http://feuniverse.us/t/nmm2csv-edit-tables-with-excel-instead-of-nightmare-updated-to-v1-0/1748?u=crazycolorz5). Extract c2ea and place it the `Tables` folder.
4) Download [TextProcess](http://feuniverse.us/t/text-processor-for-use-with-ea-v10-1-updated-to-v2-1/1776?u=crazycolorz5) and place it in the `Text` folder.
5) Download [TMX2EA](http://feuniverse.us/t/tmx2ea-v2-0-released-insert-tiled-maps-using-event-assembler/1830?u=crazycolorz5) and place it in the `Maps` folder.
6) Download [PAL2EA](http://feuniverse.us/t/pal2ea-the-buildfile-palette-inserter/2646?u=crazycolorz5) and place it in the `Battle Palettes` folder.
Original file line number Diff line number Diff line change
@@ -1,15 +1,15 @@
0x8b0890,Chapter Number Pointer,Object Type,Palette,Tile Configuration,Map,Tile Animation 1,Tile Animation 2,Triggerable Map Changes,Fog of War sight level (0 = No fog),Battle Preparations,Save Menu Chapter Name,Always Zero,Unknown,Unknown,Weather Condition,Battle tileset,Hard Mode Bonus levels (top nibble only),Byte 22,Player Phase music,Enemy Phase music,NPC Phase music,##UNKNOWN##,Player Phase music 2,Enemy Phase music 2,NPC Phase music 2,##UNKNOWN##,Destructible Walls HP,##UNKNOWN##,Byte 62,Byte 63,Byte 64,Byte 65,Byte 66,Byte 67,##UNKNOWN##,Event Data Reference,Worldmap Chapter Prologue Scene,##UNKNOWN##,"Prep Screen Chapter Number (multiply by 2, e.g. Ch 2x = 2.5*2 = 5)",##UNKNOWN##,No. of enemies left for Grasping at Victory,Chapter Title Display Fade-out,Status - Objective Text,Goal Window Text,Goal Window Information,Turns to count down to +1,Protect Character Marker,Tile Marker - X-Coordinate,Tile Marker - Y-Coordinate,##UNKNOWN##
00 Prologue,0x81c32c8,0x1,0x2,0x3,0x4,0x5,0x0,0x6,0,0,0x0,0x0,0x1,0x0,0,0x0,0x10,0x0,0x9,0x13,0x13,0x1300130009,0x9,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16001600000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x7,0x1,0x0,0,0xffff00,1,0x1,0x1a2,0x19d,0x3,0,0x0,255,0,0x1d
00 Prologue,0x81c32c8,0x1,0x2,0x3,0x4,0x5,0x0,0x6,0,0,0x0,0x0,0x1,0x0,0,0x0,0x10,0x0,0x9,0x13,0x13,0x1300130009,0x9,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16001600000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x7,0x1,0x0,0,0xffff00,1,0x1,0x1a2,0x19d,0x0,0,0x0,255,0,0x1d
01 Ch 1,0x81c32cc,0x1,0x2,0x3,0x8,0x5,0x0,0x9,0,0,0x1,0x0,0x1,0x0,0,0x0,0x10,0x0,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16101610000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0xa,0x2,0x0,2,0xffff00,1,0x0,0x1a3,0x19f,0x0,0,0x0,255,0,0x18
02 Ch 2,0x81c32d0,0x1,0x2,0x3,0xb,0x5,0x0,0xc,0,0,0x2,0x0,0x1,0x0,0,0x0,0x24,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16201620000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0xd,0x3,0x0,4,0xffff00,1,0x1,0x1a4,0x19e,0x1,0,0x0,255,0,0x3
03 Ch 3,0x81c32d4,0xe,0xf,0x10,0x11,0x12,0x0,0x13,0,0,0x3,0x0,0x8,0xa,0,0x5,0x24,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,25,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16301630000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x14,0x4,0x0,6,0xffff00,1,0x1,0x1a5,0x1a1,0x0,0,0x0,255,0,0x28
04 Ch 4/Zaha Woods,0x81c32d8,0x1,0x2,0x3,0x15,0x5,0x0,0x16,0,0,0x4,0x0,0x1,0x0,0,0x0,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16401640000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x17,0x5,0x0,8,0xffff00,1,0x0,0x1a6,0x19e,0x1,0,0x0,255,0,0x18
04 Ch 4/Zaha Woods,0x81c32d8,0x1,0x2,0x3,0x15,0x5,0x0,0x16,0,0,0x4,0x0,0x1,0x0,0,0x0,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16401640000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x17,0x5,0x0,8,0xffff00,1,0x0,0x1a6,0x19e,0x3,0,0x0,255,0,0x18
05 Ch 5x,0x81c32dc,0x18,0x19,0x1a,0x1b,0x1c,0x0,0x1d,0,0,0x5,0x0,0x1,0x0,0,0x0,0x32,0x0,0xb,0x13,0xf,0xf0013000b,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16501650000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x1e,0x6,0x0,10,0xffff00,1,0x1,0x1a8,0x1a1,0x0,0,0x0,255,0,0xc
06 Ch 5,0x81c32e0,0xe,0xf,0x10,0x1f,0x12,0x0,0x20,0,0,0x6,0x0,0x8,0xa,0,0x6,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16601660000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x21,0x7,0x0,10,0xffff00,1,0x1,0x1a7,0x19d,0x3,0,0x0,255,0,0x5
06 Ch 5,0x81c32e0,0xe,0xf,0x10,0x1f,0x12,0x0,0x20,0,0,0x6,0x0,0x8,0xa,0,0x6,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16601660000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x21,0x7,0x0,10,0xffff00,1,0x1,0x1a7,0x19d,0x0,0,0x0,255,0,0x5
07 Ch 6/Adlas Plains,0x81c32e4,0x1,0x2,0x3,0x22,0x0,0x0,0x23,0,0,0x7,0x0,0x8,0x8,0,0x0,0x34,0x2,0x11,0x18,0x11,0x1100180011,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16701670000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x24,0x8,0x0,12,0xffff00,1,0x1,0x1a9,0x19d,0x3,0,0x0,255,0,0x1a
08 Ch 7,0x81c32e8,0x1,0x2,0x3,0x25,0x5,0x0,0x26,0,0,0x8,0x0,0x8,0x10,0,0x0,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16801680000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x27,0x9,0x0,14,0xffff00,1,0x1,0x1aa,0x19f,0x0,0,0x0,255,0,0x18
08 Ch 7,0x81c32e8,0x1,0x2,0x3,0x25,0x5,0x0,0x26,0,0,0x8,0x0,0x8,0x10,0,0x0,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16801680000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x27,0x9,0x0,14,0xffff00,1,0x1,0x1aa,0x19f,0x3,0,0x0,255,0,0x18
09 Ch 8,0x81c32ec,0x18,0x19,0x1a,0x28,0x1c,0x0,0x29,0,0,0x9,0x0,0x11,0x11,0,0x0,0x34,0x2,0x9,0x13,0xf,0xf00130009,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16901690000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x2a,0xa,0x0,16,0xffff00,1,0x0,0x1ab,0x1a1,0x0,0,0x0,255,0,0xc
0A Ch 9 Eirika,0x81c32f0,0xe,0xf,0x10,0x2b,0x12,0x0,0x2c,0,0,0xa,0x0,0x14,0x4,0,0x6,0x34,0x2,0xa,0x14,0xf,0xf0014000a,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16a016a0000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x2d,0xb,0x0,18,0xffff00,1,0x1,0x1ac,0x19e,0x1,0,0x0,255,0,0x7
0A Ch 9 Eirika,0x81c32f0,0xe,0xf,0x10,0x2b,0x12,0x0,0x2c,0,0,0xa,0x0,0x14,0x4,0,0x6,0x34,0x2,0xa,0x14,0xf,0xf0014000a,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16a016a0000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x2d,0xb,0x0,18,0xffff00,1,0x1,0x1ac,0x19e,0x0,0,0x0,255,0,0x7
0B Ch 10 Eirika/Teras Plateau,0x81c32f4,0x2e,0x2f,0x30,0x31,0x0,0x0,0x32,0,0,0xb,0x0,0x8,0xf,0,0x12,0x34,0x2,0xa,0x14,0xf,0xf0014000a,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16b016b0000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x33,0xc,0x0,20,0xffff00,1,0x1,0x1ad,0x19f,0x0,0,0x0,255,0,0x1d
0C Ch 12 Eirika,0x81c32f8,0x2e,0x34,0x30,0x35,0x0,0x0,0x36,0,0,0xc,0x0,0x8,0x16,0,0x12,0x34,0x2,0xa,0x14,0xf,0xf0014000a,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16c016c0000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x37,0xd,0x0,24,0xffff00,1,0x0,0x1af,0x19e,0x1,0,0x0,255,0,0x1d
0D Ch 13 Eirika,0x81c32fc,0x1,0x38,0x3,0x39,0x5,0x0,0x3a,0,0,0xd,0x0,0x8,0x8,0,0x0,0x34,0x2,0xa,0x14,0xf,0xf0014000a,0xffff,0xffff,0xb,0xffffffff,50,0x8080808070707070606060605050505,0x0,0x64,0x0,0x64,0x0,0x64,0x16d016d0000042400000424000004240000042400000028002800280028003c003c003c003c0050005000500050006400,0x3b,0xe,0x0,26,0xffff00,1,0x1,0x1b0,0x19c,0x2,12,0x0,255,0,0x18
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Expand Up @@ -137,7 +137,7 @@
0x87 Final Ephraim events 2,0x89eb4d4
0x88 Tower of Valni Object type,0x81609bc
0x89 Tower of Valni map palette,0x81ad570
0x8A Tower of Valni Tile configuration,0x81a0514
0x8A Tower of Valni Tile configuration,ValniTileConfig|IsPointer
0x8B Tower of Valni 1 Map,0x81b2a60
0X8C Tower of Valni 1 Map changes,0x8a1f0f4
0x8D Tower of Valni 1 events,0x89eb574
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@@ -1,4 +1,5 @@
INLINE ForcedCharacters,Character,##UNKNOWN##,Mode,Chapter
VedgeAllChapter,0x1,0x0,0x1,0xFF
VedgeAllChapter,0x1,0x0,0xFF,0xFF
NewPegForce,0xB,0x0,0xFF,0x7
NewMageFForce,0xE,0x0,0xFF,0xA
End,0x0,0x0,0x0,0x0
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