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Releases: FireEmblemUniverse/VBA-Blitz-Tendency

Early Game Polish

05 Nov 06:00
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Prologue - Chapter 9 polished.

This includes writing, portraits, and gameplay balance. From here, these chapters will only be touched lightly.

There are still a few things missing that will be addressed, see Issue #109.

As before, I'm releasing two patches -- the normal one, and the Debug one.

Phase_2_Release_with_Fixes

19 Jul 18:44
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The complete game. A few chapters are placeholder (Ch15 and Endgame, notably). This game is very rough around the edges; we're polishing it now. Many chapters' goal windows do not accurately reflect their win condition.
This spreadsheet gives most clear conditions.
image

Full credits will be posted at the end of the polish phase.

Phase_2_Release

18 Jul 08:01
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I'm so dead right now, better release post 🔜

Win conditions complicated,
Few chapters still work in progress,
Report issues on FEU or in Discord please.

kthxbye

P.S. I don't recommend playing the non-debug version. Win button still helps a lot.
Also I'd play with animations off because a few animations hang for some reason.

Phase_1_Release

11 Jul 06:03
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Release of the result of the first week of Blitzing. Prologue-Chapter 10 playable and beatable.

Because having objectives correct in-ROM is too much polish, here are the win conditions:

Chapter Win Conditions

Both the debug version UPS and the normal version are provided. Debug gives you easy chapter skips, the win button, other things. It's provided in case we overlooked something and a chapter is literally unbeatable.