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[all] Add Linux and Windows support #2028

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cbenhagen opened this issue Feb 19, 2020 · 6 comments
Closed

[all] Add Linux and Windows support #2028

cbenhagen opened this issue Feb 19, 2020 · 6 comments
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type: enhancement New feature or request

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@cbenhagen
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cbenhagen commented Feb 19, 2020

Options are:

  • C++ SDK
  • Writing / Adopting existing dart-native implementations like firedart.

The second option might be harder but in the long run it might be easier to maintain.

(Related to #2029)

@stuartmorgan
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stuartmorgan commented Feb 19, 2020

Note the following, from the documentation for that SDK:

Caution: Firebase C++ SDK desktop support is a beta feature. This feature is intended only for workflows during the development of your game, not for publicly shipping code.

I.e., it's an SDK for testing mobile games on desktop, rather than a desktop SDK.

@iapicca iapicca added the type: enhancement New feature or request label Feb 20, 2020
@cbenhagen cbenhagen changed the title [all] Add Linux support [all] Add Linux and Windows support Feb 25, 2020
@cbenhagen
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I guess pure Dart implementations would be the way to go then.

@salihgueler
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If we decide(e.g. I am planning to work on this) to tackle this, should we create separate issues per product and work on them accordingly?

@cbenhagen
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cbenhagen commented Nov 8, 2020

@salihgueler I think one meta issue and discussion in the PR would work as well but It's not up to me to decide. How do you plan to implement it?

@nilsreichardt
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An advantage of creating multiple tickets is that we can track which firebase package is how often requested.

@lzzy12
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lzzy12 commented Mar 27, 2021

Is there any work being done on desktop support (other than MacOS)?

@Salakar Salakar closed this as completed Apr 1, 2021
@firebase firebase locked and limited conversation to collaborators Apr 1, 2021

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