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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Added

  • "Properties" tab
  • Undo/redo functionality in the "Properties" tab
  • String property control
  • New dialog for inserting a range of characters easily into the font
  • BFCHelpers singleton for implementing common and useful functions
  • Example BitmapFont for the user to look at

Changed

  • Made character map grid 3 columns instead of 2
  • Inspector no longer displays properties under BitmapFont
  • Added label to Vector2 property control

Added

  • Debug messages (enable with "Bitmap Font Plugin/Print Messages" under the project settings)
  • Icon for the plugin (in plugin folder)
  • Grid drawn on texture when the vframes and hframes are changed
  • Textures are labeled with their ID so you don't have to guess

Fixed

  • Fixed texture count not updating when a texture was deleted

0.2 - 02/22/22

Changed

  • Use of a 2d vector to specify which cell in the texture to use for a character as opposed to an index

0.1 - 02/20/22

  • This is the initial version of the plugin. Hopefully when the first official release comes, it will be useful to you

Added

  • The ability to divide textures into cells and to specify which cell you want to map to which character
  • Use multiple textures for one font