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metaToMeta.ts
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metaToMeta.ts
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import { Game } from '@database/entity/Game';
import { TagCategory } from '@database/entity/TagCategory';
import { ParsedCurationMeta } from './parse';
import { EditAddAppCuration, EditCurationMeta } from './types';
/**
* Convert game and its additional applications into a raw object representation in the curation format.
* @param game Game to convert.
* @param addApps Additional applications of the game.
*/
export function convertGameToCurationMetaFile(game: Game, categories: TagCategory[]): CurationMetaFile {
const parsed: CurationMetaFile = {};
const tagCategories = game.tags.map(t => {
const cat = categories.find(c => c.id === t.categoryId);
return cat ? cat.name : 'default';
});
// Game meta
parsed['Title'] = game.title;
parsed['Series'] = game.series;
parsed['Developer'] = game.developer;
parsed['Publisher'] = game.publisher;
parsed['Play Mode'] = game.playMode;
parsed['Release Date'] = game.releaseDate;
parsed['Version'] = game.version;
parsed['Languages'] = game.language;
parsed['Extreme'] = game.extreme ? 'Yes' : 'No';
parsed['Tags'] = game.tags.map(t => t.primaryAlias.name).join('; ');
parsed['Tag Categories'] = tagCategories.join('; ');
parsed['Source'] = game.source;
parsed['Platform'] = game.platform;
parsed['Status'] = game.status;
parsed['Application Path'] = game.applicationPath;
parsed['Launch Command'] = game.launchCommand;
parsed['Game Notes'] = game.notes;
parsed['Original Description'] = game.originalDescription;
// Add-apps meta
const parsedAddApps: CurationFormatAddApps = {};
for (let i = 0; i < game.addApps.length; i++) {
const addApp = game.addApps[i];
if (addApp.applicationPath === ':extras:') {
parsedAddApps['Extras'] = addApp.launchCommand;
} else if (addApp.applicationPath === ':message:') {
parsedAddApps['Message'] = addApp.launchCommand;
} else {
let heading = addApp.name;
// Check if the property name is already in use
if (parsedAddApps[heading] !== undefined) {
// Look for an available name (by appending a number after it)
let index = 2;
while (true) {
const testHeading = `${heading} (${index})`;
if (parsedAddApps[testHeading] === undefined) {
heading = testHeading;
break;
}
index += 1;
}
}
// Add add-app
parsedAddApps[heading] = {
'Heading': addApp.name,
'Application Path': addApp.applicationPath,
'Launch Command': addApp.launchCommand,
};
}
}
parsed['Additional Applications'] = parsedAddApps;
// Return
return parsed;
}
/**
* Convert curation and its additional applications into a raw object representation in the curation meta format. (for saving)
* @param curation Curation to convert.
* @param addApps Additional applications of the curation.
*/
export function convertEditToCurationMetaFile(curation: EditCurationMeta, categories: TagCategory[], addApps?: EditAddAppCuration[]): CurationMetaFile {
const parsed: CurationMetaFile = {};
const tagCategories = curation.tags ? curation.tags.map(t => {
const cat = categories.find(c => c.id === t.categoryId);
return cat ? cat.name : 'default';
}) : [''];
// Edit curation meta
parsed['Title'] = curation.title;
parsed['Alternate Titles'] = curation.alternateTitles;
parsed['Library'] = curation.library;
parsed['Series'] = curation.series;
parsed['Developer'] = curation.developer;
parsed['Publisher'] = curation.publisher;
parsed['Play Mode'] = curation.playMode;
parsed['Release Date'] = curation.releaseDate;
parsed['Version'] = curation.version;
parsed['Languages'] = curation.language;
parsed['Extreme'] = curation.extreme ? 'Yes' : 'No';
parsed['Tags'] = curation.tags ? curation.tags.map(t => t.primaryAlias.name).join('; ') : '';
parsed['Tag Categories'] = tagCategories.join('; ');
parsed['Source'] = curation.source;
parsed['Platform'] = curation.platform;
parsed['Status'] = curation.status;
parsed['Application Path'] = curation.applicationPath;
parsed['Launch Command'] = curation.launchCommand;
parsed['Game Notes'] = curation.notes;
parsed['Original Description'] = curation.originalDescription;
parsed['Curation Notes'] = curation.curationNotes;
// Add-apps meta
const parsedAddApps: CurationFormatAddApps = {};
if (addApps) {
for (let i = 0; i < addApps.length; i++) {
const addApp = addApps[i].meta;
if (addApp.applicationPath === ':extras:') {
parsedAddApps['Extras'] = addApp.launchCommand;
} else if (addApp.applicationPath === ':message:') {
parsedAddApps['Message'] = addApp.launchCommand;
} else {
let heading = addApp.heading;
if (heading) {
// Check if the property name is already in use
if (parsedAddApps[heading] !== undefined) {
// Look for an available name (by appending a number after it)
let index = 2;
while (true) {
const testHeading = `${heading} (${index})`;
if (parsedAddApps[testHeading] === undefined) {
heading = testHeading;
break;
}
index += 1;
}
}
// Add add-app
parsedAddApps[heading] = {
'Heading': addApp.heading,
'Application Path': addApp.applicationPath,
'Launch Command': addApp.launchCommand,
};
}
}
}
}
parsed['Additional Applications'] = parsedAddApps;
// Return
return parsed;
}
/**
* Convert parsed meta and its additional applications into a raw object representation in the curation meta format. (for saving)
* @param curation Parsed meta to convert.
* @param addApps Additional applications of the curation.
*/
export function convertParsedToCurationMeta(curation: ParsedCurationMeta, categories: TagCategory[]): CurationMetaFile {
const parsed: CurationMetaFile = {};
const tagCategories = curation.game.tags ? curation.game.tags.map(t => {
const cat = categories.find(c => c.id === t.categoryId);
return cat ? cat.name : 'default';
}) : [''];
// Edit curation meta
parsed['Title'] = curation.game.title;
parsed['Alternate Titles'] = curation.game.alternateTitles;
parsed['Library'] = curation.game.library;
parsed['Series'] = curation.game.series;
parsed['Developer'] = curation.game.developer;
parsed['Publisher'] = curation.game.publisher;
parsed['Play Mode'] = curation.game.playMode;
parsed['Release Date'] = curation.game.releaseDate;
parsed['Version'] = curation.game.version;
parsed['Languages'] = curation.game.language;
parsed['Extreme'] = curation.game.extreme ? 'Yes' : 'No';
parsed['Tags'] = curation.game.tags ? curation.game.tags.map(t => t.primaryAlias.name).join('; ') : '';
parsed['Tag Categories'] = tagCategories.join('; ');
parsed['Source'] = curation.game.source;
parsed['Platform'] = curation.game.platform;
parsed['Status'] = curation.game.status;
parsed['Application Path'] = curation.game.applicationPath;
parsed['Launch Command'] = curation.game.launchCommand;
parsed['Game Notes'] = curation.game.notes;
parsed['Original Description'] = curation.game.originalDescription;
parsed['Curation Notes'] = curation.game.curationNotes;
// Add-apps meta
const parsedAddApps: CurationFormatAddApps = {};
if (curation.addApps) {
for (let i = 0; i < curation.addApps.length; i++) {
const addApp = curation.addApps[i];
if (addApp.applicationPath === ':extras:') {
parsedAddApps['Extras'] = addApp.launchCommand;
} else if (addApp.applicationPath === ':message:') {
parsedAddApps['Message'] = addApp.launchCommand;
} else {
let heading = addApp.heading;
if (heading) {
// Check if the property name is already in use
if (parsedAddApps[heading] !== undefined) {
// Look for an available name (by appending a number after it)
let index = 2;
while (true) {
const testHeading = `${heading} (${index})`;
if (parsedAddApps[testHeading] === undefined) {
heading = testHeading;
break;
}
index += 1;
}
}
// Add add-app
parsedAddApps[heading] = {
'Heading': addApp.heading,
'Application Path': addApp.applicationPath,
'Launch Command': addApp.launchCommand,
};
}
}
}
}
parsed['Additional Applications'] = parsedAddApps;
// Return
return parsed;
}
type CurationMetaFile = {
'Application Path'?: string;
'Developer'?: string;
'Extreme'?: string;
'Game Notes'?: string;
'Languages'?: string;
'Launch Command'?: string;
'Original Description'?: string;
'Play Mode'?: string;
'Platform'?: string;
'Publisher'?: string;
'Release Date'?: string;
'Series'?: string;
'Source'?: string;
'Status'?: string;
'Tags'?: string;
'Tag Categories'?: string;
'Title'?: string;
'Alternate Titles'?: string;
'Library'?: string;
'Version'?: string;
'Additional Applications'?: CurationFormatAddApps;
'Curation Notes'?: string;
};
type CurationFormatAddApps = {
[key: string]: CurationFormatAddApp;
} & {
'Extras'?: string;
'Message'?: string;
};
type CurationFormatAddApp = {
'Application Path'?: string;
'Heading'?: string;
'Launch Command'?: string;
};