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B"H view1090: handle disconnection
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 - keep trying to reconnect to server if disconnected
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hhm0 committed Jul 2, 2014
1 parent c0d6ea0 commit 96015e3
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Showing 2 changed files with 40 additions and 20 deletions.
58 changes: 38 additions & 20 deletions view1090.c
Expand Up @@ -115,6 +115,33 @@ void view1090Init(void) {
// Prepare error correction tables
modesInitErrorInfo();
}

// Set up data connection
int setupConnection(struct client *c) {
int fd;

// Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here.
if ((fd = anetTcpConnect(Modes.aneterr, View1090.net_input_beast_ipaddr, Modes.net_input_beast_port)) != ANET_ERR) {
//
// Setup a service callback client structure for a beast binary input (from dump1090)
// This is a bit dodgy under Windows. The fd parameter is a handle to the internet
// socket on which we are receiving data. Under Linux, these seem to start at 0 and
// count upwards. However, Windows uses "HANDLES" and these don't nececeriy start at 0.
// dump1090 limits fd to values less than 1024, and then uses the fd parameter to
// index into an array of clients. This is ok-ish if handles are allocated up from 0.
// However, there is no gaurantee that Windows will behave like this, and if Windows
// allocates a handle greater than 1024, then dump1090 won't like it. On my test machine,
// the first Windows handle is usually in the 0x54 (84 decimal) region.

c->next = NULL;
c->buflen = 0;
c->fd =
c->service =
Modes.bis = fd;
Modes.clients = c;
}
return fd;
}
//
// ================================ Main ====================================
//
Expand Down Expand Up @@ -181,6 +208,7 @@ void showCopyright(void) {
int main(int argc, char **argv) {
int j, fd;
struct client *c;
char pk_buf[8];

// Set sane defaults

Expand Down Expand Up @@ -244,34 +272,24 @@ int main(int argc, char **argv) {
view1090Init();

// Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here.
if ((fd = anetTcpConnect(Modes.aneterr, View1090.net_input_beast_ipaddr, Modes.net_input_beast_port)) == ANET_ERR) {
c = (struct client *) malloc(sizeof(*c));
if ((fd = setupConnection(c)) == ANET_ERR) {
fprintf(stderr, "Failed to connect to %s:%d\n", View1090.net_input_beast_ipaddr, Modes.net_input_beast_port);
exit(1);
}
//
// Setup a service callback client structure for a beast binary input (from dump1090)
// This is a bit dodgy under Windows. The fd parameter is a handle to the internet
// socket on which we are receiving data. Under Linux, these seem to start at 0 and
// count upwards. However, Windows uses "HANDLES" and these don't nececeriy start at 0.
// dump1090 limits fd to values less than 1024, and then uses the fd parameter to
// index into an array of clients. This is ok-ish if handles are allocated up from 0.
// However, there is no gaurantee that Windows will behave like this, and if Windows
// allocates a handle greater than 1024, then dump1090 won't like it. On my test machine,
// the first Windows handle is usually in the 0x54 (84 decimal) region.

c = (struct client *) malloc(sizeof(*c));
c->next = NULL;
c->buflen = 0;
c->fd =
c->service =
Modes.bis = fd;
Modes.clients = c;

// Keep going till the user does something that stops us
while (!Modes.exit) {
modesReadFromClient(c,"",decodeBinMessage);
interactiveRemoveStaleAircrafts();
interactiveShowData();
if ((fd == ANET_ERR) || (recv(c->fd, pk_buf, sizeof(pk_buf), MSG_PEEK | MSG_DONTWAIT) == 0)) {
free(c);
usleep(1000000);
c = (struct client *) malloc(sizeof(*c));
fd = setupConnection(c);
continue;
}
modesReadFromClient(c,"",decodeBinMessage);
}

// The user has stopped us, so close any socket we opened
Expand Down
2 changes: 2 additions & 0 deletions view1090.h
Expand Up @@ -49,6 +49,8 @@
#include <fcntl.h>
#include <ctype.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include "rtl-sdr.h"
#include "anet.h"
#else
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