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Cave Generator using Bevy

This repository contains the code for one of my blog posts (link). The goal was to create a Cave Generator based on the Bevy Game Engine and Cellular Automata. The cave is simply represented as a grid of white and black squares that represent the cave. An overview of what is built in the blog is available below.

Cave Generator preview

Run

cargo run --release
# Eventually, if you want to dynamically build the executable
cargo run --features bevy/dynamic --release

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Cave generator based on Cellular Automa developed with Bevy

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