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c32752319.lua
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c32752319.lua
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--ユーフォロイド・ファイター
function c32752319.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,7602840,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),1,false,false)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c32752319.atkcon)
e1:SetOperation(c32752319.atkop)
c:RegisterEffect(e1)
end
function c32752319.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c32752319.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=c:GetMaterial()
local tc=g:GetFirst()
local atk=0
while tc do
local catk=tc:GetBaseAttack()
atk=atk+catk
tc=g:GetNext()
end
if atk~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_BASE_DEFENSE)
c:RegisterEffect(e2)
end
end