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c75987257.lua
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c75987257.lua
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--隷属の鱗粉
function c75987257.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(c75987257.condition)
e1:SetCost(c75987257.cost)
e1:SetTarget(c75987257.target)
e1:SetOperation(c75987257.operation)
c:RegisterEffect(e1)
--pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(75987257,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCategory(CATEGORY_POSITION)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c75987257.poscon)
e2:SetOperation(c75987257.posop)
c:RegisterEffect(e2)
end
function c75987257.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c75987257.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_REMAIN_FIELD)
e1:SetProperty(EFFECT_FLAG_OATH)
e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_DISABLED)
e2:SetOperation(c75987257.tgop)
e2:SetLabel(cid)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
function c75987257.tgop(e,tp,eg,ep,ev,re,r,rp)
local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
if cid~=e:GetLabel() then return end
if e:GetOwner():IsRelateToChain(ev) then
e:GetOwner():CancelToGrave(false)
end
end
function c75987257.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tc=Duel.GetAttacker()
if chkc then return chkc==tc end
if chk==0 then return tc:IsLocation(LOCATION_MZONE) and tc:IsAttackPos()
and tc:IsCanChangePosition() and tc:IsCanBeEffectTarget(e) and e:IsCostChecked() end
Duel.SetTargetCard(tc)
end
function c75987257.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsLocation(LOCATION_SZONE) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsAttackable() and not tc:IsStatus(STATUS_ATTACK_CANCELED) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
if c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
Duel.Equip(tp,c,tc)
--Equip limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(c75987257.eqlimit)
e1:SetLabelObject(tc)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
elseif c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
c:CancelToGrave(false)
end
end
function c75987257.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c75987257.poscon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_MAIN1 and ph<=PHASE_MAIN2 and e:GetHandler():GetEquipTarget()
end
function c75987257.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
if ec then
Duel.ChangePosition(ec,POS_FACEUP_DEFENSE,0,POS_FACEUP_ATTACK,0)
end
end