/
c18816758.lua
36 lines (36 loc) · 1.42 KB
/
c18816758.lua
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--侵略の波動
function c18816758.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c18816758.cost)
e1:SetTarget(c18816758.target)
e1:SetOperation(c18816758.activate)
c:RegisterEffect(e1)
end
function c18816758.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x100a)
and bit.band(c:GetSummonType(),SUMMON_TYPE_ADVANCE)==SUMMON_TYPE_ADVANCE and c:IsAbleToHandAsCost()
end
function c18816758.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c18816758.cfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c18816758.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
function c18816758.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:InOnField() and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c18816758.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end