/
c2326738.lua
44 lines (44 loc) · 1.45 KB
/
c2326738.lua
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--デス·ラクーダ
function c2326738.initial_effect(c)
--turn set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2326738,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c2326738.target)
e1:SetOperation(c2326738.operation)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2326738,1))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
e2:SetTarget(c2326738.drtg)
e2:SetOperation(c2326738.drop)
c:RegisterEffect(e2)
end
function c2326738.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanTurnSet() and c:GetFlagEffect(2326738)==0 end
c:RegisterFlagEffect(2326738,RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0)
end
function c2326738.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.ChangePosition(c,POS_FACEDOWN_DEFENCE)
end
end
function c2326738.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c2326738.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end