Repository for ForgeEssentials 1.x
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spacebuilder2020 Post PR fixes
Add missing brackets (NO if without brackets allowed!)
Remove unnecessary null checks (Cases where a method can either return a non null value or throw an exception.
Add Missing Checks
Regenerate TS files
Latest commit 0689427 Apr 20, 2018

ForgeEssentials Build Status

The code on this branch is for Minecraft 1.10.2. We are looking for developers. Please contact us on IRC if you are interested in contributing!

We are few developers with not soo much time at hand - we will try to handle important bugs fast


For general help about ForgeEssentials and tutorials, please check the Wiki pages. If you need help or have suggestions, please join us on our Discord channel. There are many people there who can help you and it is the quickest way to reach us. Please try to not open issues for simple questions and directly contact us on Discord instead. We also still maintain an IRC channel #forgeessentials on

Reporting bugs

Please follow these rules when reporting bugs:

  • Update to the latest build from Jenkins before reporting a bug.
  • Check, if the bug was not already reported by using the search.
  • Always attach logs to your reports if you encountered crashes.
    If the client crashed, please also attach the client log if possible.
  • For feature requests, we recommend asking about it on IRC first


If you just want the latest stable releases, please get them from Curse
Nightly builds with the latest features and bugfixes can be found on our Jenkins build server.


The ForgeEssentials project consists many server features,
especially a powerful permissions and protection system:

  • Permission management
  • Protection (WorldGuard)
  • Automatic backup management
  • Multiworld support(in bukkit aka. multiverse)
  • Deathchests
  • Huge collection of utility commands
  • Remote server access and management with a versatile API
  • WorldEdit with permission integration already included
  • And many more!

Development Setup

If you are a modder and are interested in making a mod that extends the capabilities of Forge Essentials, or are looking to have increased levels of compatibility with Forge Essentials in your mod, please refer to the developer documentation.

We welcome all pull requests from anyone interested in contributing to the mod. If you're planning something major, please speak with the team first.

For assistance in setting up a workspace to contribute to ForgeEssentials, please refer to

ForgeEssentials Team