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ProjectorDlg.cpp
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ProjectorDlg.cpp
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#include "stdafx.h"
#include "ProjectorDlg.h"
#include "agg_pixfmt_rgba.h"
#include "agg_pixfmt_rgb.h"
#include "agg_renderer_base.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_scanline_u.h"
#include "agg_renderer_scanline.h"
#include "agg_path_storage.h"
#include "agg_conv_curve.h"
#include "agg_conv_contour.h"
#include "agg_conv_bspline.h"
#include "3DObject.h"
#include "3DGlyph.h"
#include "3DWord.h"
#include "3DStar.h"
#define TIMER_ID 9999
#define DEFAULT_FLIGHT_SPEED (-0.1)
#define DEFAULT_SCROLL_SPEED (0.02)
#define STAR_FIELD_DISTANCE (-80.0)
#define FADEOUT_MARKER_PERCENT (90) // begin to fade out scene at 90%
CProjectorDlg::frame_buffer_t::frame_buffer_t(int nWidth, int nHeight, int nBitplaneCount)
{
sz.cx = nWidth;
sz.cy = nHeight;
bits = nBitplaneCount * 8;
ATLVERIFY(SUCCEEDED(CreateDibmap(NULL, &sz, bits, (void**)&m_pFrameBuffer, &hbmp)));
}
CProjectorDlg::frame_buffer_t::~frame_buffer_t()
{
if (hbmp)
DeleteObject(hbmp);
}
CProjectorDlg::CProjectorDlg()
{
m_nWidth = 1280;
m_nHeight = 720;
m_lfViewAngle = 20;
m_strHeadline = L"StarCrawler Demo";
m_strMessage = L"Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.";
m_lfFontScale = 0.5;
m_lfScrollSpeed = DEFAULT_SCROLL_SPEED;
m_lfFlightSpeed = DEFAULT_FLIGHT_SPEED;
m_lfVideoLenInSeconds = 45.0;
m_lfFramesPerSecond = 25;
m_strVCodec = L"libopenh264";
memset(&m_LogFont, 0, sizeof(m_LogFont));
m_LogFont.lfHeight = 48;
m_LogFont.lfWeight = FW_NORMAL;
m_LogFont.lfOutPrecision= OUT_TT_ONLY_PRECIS;
m_LogFont.lfQuality = ANTIALIASED_QUALITY;
wcscpy_s(m_LogFont.lfFaceName, _countof(m_LogFont.lfFaceName), L"Arial Narrow");
m_nStarCount = 300;
m_bExportMode = false;
m_nFramesTotal = (int)(m_lfVideoLenInSeconds * m_lfFramesPerSecond);
m_nBitPlaneCount = m_bExportMode ? 3 : 4;
m_strExportFile = L"StarCrawler.mp4";
m_strAudioFile = L"TestTrack01.mp3";
m_bWithAudio = true;
m_bSuccess = false;
m_bHeadupDisplay = true;
}
CProjectorDlg::~CProjectorDlg()
{
}
void CProjectorDlg::StopAudio()
{
if (m_hAudioDecoder)
{
CAudioPlayer::Close();
::WaitForSingleObject(m_hAudioDecoder, INFINITE);
m_hAudioDecoder.Close();
}
}
void CProjectorDlg::OnPlayAudio(BYTE* pStream, ULONG dwLen)
{
if (dwLen)
{
memset(pStream, 0, dwLen);
int nTry = 5;
DWORD dwRead = 0;
DWORD dwReadTotal = 0;
CTempBuffer<BYTE> buf(dwLen);
while (nTry > 0 && dwLen && ::ReadFile(m_hAudioData, buf + dwReadTotal, dwLen, &dwRead, NULL))
{
if (dwRead == 0)
{
nTry--;
Sleep(5);
}
else
{
// the input handle may be a pipe ... give it some time to deliver the data (over all 25ms)
nTry = 5;
dwLen -= dwRead;
dwReadTotal += dwRead;
}
}
if (m_nProgress > FADEOUT_MARKER_PERCENT && (dwReadTotal && dwReadTotal % SAMPLE_FACTOR == 0))
{
// fade sound after we've reached 90%
double lfVolume = (100.0 - m_nProgress) / 10.0;
FadeSamples(pStream, buf, dwReadTotal, lfVolume);
}
else
{
memcpy(pStream, buf, dwReadTotal);
}
}
}
LRESULT CProjectorDlg::OnInitDialog(HWND, LPARAM)
{
USES_CONVERSION;
m_bSuccess = false;
m_bPaused = false;
m_pCurrentFrameBuffer = NULL;
m_nBitPlaneCount = m_bExportMode ? 3 : 4;
m_nFrameCounter.reset();
m_nFramesTotal = (int)(m_lfVideoLenInSeconds * m_lfFramesPerSecond);
m_nRandSeed = (UINT)::time(NULL);
Prepare(CSize(m_nWidth, m_nHeight), m_nBitPlaneCount);
m_ctlProgress.Attach(GetDlgItem(IDC_PROGRESS));
if (!m_bExportMode)
{
OutputDebugStringW(L"Starting in Preview Mode\n");
// no progress bar in preview mode
m_ctlProgress.ShowWindow(SW_HIDE);
CSimpleString strTitle(CAtlStringMgr::GetInstance());
this->GetWindowText(strTitle);
SetWindowPos(NULL, 0, 0, m_nWidth, m_nHeight, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
InitImGui(m_hWnd);
// center the dialog on the screen
CenterWindow(GetParent());
if (m_bWithAudio)
{
CHandle hPipe;
CAVCoder decoder;
m_hAudioDecoder.Attach(decoder.DecodeAudioToPipe(m_strAudioFile, &hPipe.m_h));
if (m_hAudioDecoder)
{
ATLASSERT(hPipe);
if (!CAudioPlayer::Init(hPipe))
{
MessageBox(L"Failed to open audio device\n", L"Error", MB_ICONEXCLAMATION | MB_OK);
hPipe.Close();
m_hAudioDecoder.Close();
}
}
else
{
MessageBox(L"Failed to start audio decoder\n", L"Error", MB_ICONEXCLAMATION | MB_OK);
m_bWithAudio = false;
}
}
}
else
{
OutputDebugStringW(L"Starting in Export Mode\n");
// center the dialog on the screen
CenterWindow(GetParent());
SetWindowText(L"Export");
m_ctlProgress.SetRange32(0, m_nFramesTotal);
m_ctlProgress.SetPos(m_nFrameCounter);
ATLASSERT(!m_strExportFile.empty());
if (m_bWithAudio)
{
// we'll have to decode the audio file to .wav before we're merging audio and video together
CWaitCursor wc;
CTemporaryFile fileTemp;
// organize a temporary file
if (FAILED(fileTemp.Create()))
{
MessageBox(L"Failed to create temporary PCM file", L"Error", MB_OK | MB_ICONEXCLAMATION);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
// got it - but we need the file name only
fileTemp.Close();
CAVCoder decoder;
// decode whatever format to raw PCM temporary file
CHandle hTempAudioDecoder(decoder.DecodeAudioToFile(m_strAudioFile, fileTemp.m_strTempFileName, true));
if (!hTempAudioDecoder)
{
MessageBox(L"Failed to create temporary audio decoder", L"Error", MB_OK | MB_ICONEXCLAMATION);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
// wait for the decoder to finish
if (::WaitForSingleObject(hTempAudioDecoder, 60000) == WAIT_TIMEOUT)
{
MessageBox(L"Failed to decode audio file", L"Error", MB_OK | MB_ICONEXCLAMATION);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
// open the raw PCM stream
if (FAILED(fileTemp.Open()))
{
MessageBox(L"Failed to open temporary PCM file", L"Error", MB_OK | MB_ICONEXCLAMATION);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
CWaveHeader wh;
ULONGLONG sizePCM = 0;
ATLVERIFY(SUCCEEDED(fileTemp.m_file.GetSize(sizePCM)));
if (sizePCM)
{
wh.update((uint32_t)sizePCM);
ATLASSERT(wh.isValid());
// calc the size we need
sizePCM = (ULONGLONG)(BYTES_PER_SEC * (m_lfVideoLenInSeconds + 0.1));
// align size to sample border
ALIGN_DOWN_TO_SAMPLE(sizePCM);
// calc offset where we're fading out
ULONGLONG offFade = (ULONGLONG)(FADEOUT_MARKER_PERCENT * sizePCM / 100);
// align offset to sample border
ALIGN_DOWN_TO_SAMPLE(offFade);
ATLTRACE(L"the wave contains %lu PCM data -> %.02lf seconds\n", wh.getPCMBytes(), wh.getPCMSeconds());
m_fileTemp.m_bDeleteOnClose = false;
if (FAILED(m_fileTemp.Create()))
{
MessageBox(L"Failed to create temporary WAV file", L"Error", MB_OK | MB_ICONEXCLAMATION);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
if (wh.getPCMBytes() < sizePCM)
{
// update wave header to the new stream size
wh.update((uint32_t)sizePCM);
// write the wav header
ATLVERIFY(SUCCEEDED(m_fileTemp.m_file.Write(&wh, wh.mySize())));
double lfFadeTotal = 0;
// enlarge and fade the audio stream
while (sizePCM)
{
if (offFade > BYTES_PER_SEC)
{
ULONGLONG nShoveled = Shovel(fileTemp, m_fileTemp, (ULONGLONG) BYTES_PER_SEC);
sizePCM -= nShoveled;
offFade -= nShoveled;
if (nShoveled < BYTES_PER_SEC)
fileTemp.SeekToBegin();
lfFadeTotal = (double) sizePCM;
}
else
{
double lfVolume = ((double)sizePCM) / lfFadeTotal;
short sample = 0;
for (auto i = 0; i < NUM_CHANNELS; ++i)
{
DWORD dwDummy = 0;
// channel x
ATLVERIFY(::ReadFile(fileTemp, &sample, sizeof(short), &dwDummy, NULL));
sample = (short)(((double)sample) * lfVolume);
ATLVERIFY(::WriteFile(m_fileTemp, &sample, sizeof(short), &dwDummy, NULL));
sizePCM -= sizeof(short);
}
}
}
}
else
{
// update wave header to the new stream size
wh.update((uint32_t)sizePCM);
// write the wav header
ATLVERIFY(SUCCEEDED(m_fileTemp.m_file.Write(&wh, wh.mySize())));
// copy 90% of the PCM stream over
ATLVERIFY(Shovel(fileTemp, m_fileTemp, offFade) == offFade);
// fade the remaining samples
sizePCM -= offFade;
ATLASSERT(sizePCM % (NUM_CHANNELS*sizeof(short)) == 0);
sizePCM /= (NUM_CHANNELS*sizeof(short));
// shorten and fade the audio stream
short sample = 0;
double lfFadeTotal = (double)sizePCM;
while (sizePCM)
{
--sizePCM;
double lfVolume = ((double)sizePCM) / lfFadeTotal;
for (auto i = 0; i < NUM_CHANNELS; ++i)
{
DWORD dwDummy = 0;
// channel x
ATLVERIFY(::ReadFile(fileTemp, &sample, sizeof(short), &dwDummy, NULL));
sample = (short) (((double)sample) * lfVolume);
ATLVERIFY(::WriteFile(m_fileTemp, &sample, sizeof(short), &dwDummy, NULL));
}
}
}
m_fileTemp.Close();
}
}
CAVCoder encoder;
// start MP4 encoder
m_hVideoEncoder.Attach(encoder.EncodeSlideShow(m_strExportFile, &m_hVideoData.m_h, (int)m_lfFramesPerSecond, m_fileTemp.m_strTempFileName, m_strVCodec.c_str()));
if (!m_hVideoEncoder)
{
MessageBox(L"Failed to start Video Encoder", L"Error", MB_ICONEXCLAMATION | MB_OK);
PostMessage(WM_COMMAND, IDOK);
return FALSE;
}
ATLASSERT(m_hVideoData);
}
// Create 3D Objects ....
if (CreateScene())
{
std::shared_ptr<frame_buffer_t> pFrameBuffer;
// pre load input queue with 2 frame buffers
for (int i = 0; i < 2; ++i)
{
pFrameBuffer = std::make_shared<frame_buffer_t>(m_nWidth, m_nHeight, m_nBitPlaneCount);
m_qInput.queue(pFrameBuffer);
}
// build frame buffers in worker thread
ATLVERIFY(CMyThread::Start(m_qInput.m_hEvent));
// render output with x fps
SetTimer(TIMER_ID, m_bExportMode ? 4 : (UINT)(1000.0 / m_lfFramesPerSecond));
}
else
{
PostMessage(WM_COMMAND, IDOK);
MessageBox(L"Failed to create Scene\n", L"Error", MB_ICONEXCLAMATION|MB_OK);
}
return TRUE;
}
void CProjectorDlg::OnClose(UINT, int wID, HWND)
{
KillTimer(TIMER_ID);
CMyThread::Stop();
ShutdownImGui();
StopAudio();
if (m_hVideoEncoder)
{
m_hVideoData.Close();
::WaitForSingleObject(m_hVideoEncoder, INFINITE);
m_hVideoEncoder.Close();
m_fileTemp.Delete();
m_fileTemp.Clear();
}
m_ctlProgress.Detach();
m_qInput.clear();
m_qOutput.clear();
if (wID == IDCANCEL && m_bExportMode)
MessageBox(L"The task has been canceled", L"Information", MB_OK | MB_ICONINFORMATION);
EndDialog(wID);
}
void CProjectorDlg::OnEvent()
{
// this worker thread constructs the frames
std::shared_ptr<frame_buffer_t> pFrameBuffer;
// whenever a frame buffer is available -> fill it
while (m_qInput.unqueue(pFrameBuffer))
{
// draw 3D scene to frame buffer
m_pCurrentFrameBuffer = *pFrameBuffer;
if (!m_bExportMode && m_bHeadupDisplay)
{
NewFrameImGui();
}
// the universe is "black"
memset(m_pCurrentFrameBuffer, 0, m_nWidth * m_nHeight * m_nBitPlaneCount);
// draw stars in background
for each (auto& star in m_listStars)
{
star->Draw(this);
}
// draw the message
for each (auto& word in m_listWords)
{
word->Draw(this);
}
if (!m_bExportMode && m_bHeadupDisplay)
RenderImGui();
m_pCurrentFrameBuffer = NULL;
// the frame is done -> queue frame buffer to main thread
m_qOutput.queue(pFrameBuffer);
// update 3D data of scene
if (!m_bPaused)
{
MoveScene();
}
m_matCamView = glm::lookAt(glm::dvec3(m_posCam.x, m_posCam.y, m_posCam.z), glm::dvec3(m_posView.x, m_posView.y, m_posView.z), m_vecUp);
// star field update
for each (auto& star in m_listStars)
{
if (!star->IsVisible(this))
{
// revisit flight passed stars which gives the illusion of an infinite star field
star->Randomize(this, star->m_vecVertices[0].z + STAR_FIELD_DISTANCE);
ATLASSERT(star->IsVisible(this));
}
}
// fade out text message, after a while
if (m_nProgress >= 50)
{
size_t n = m_listWords.size() * 25 / 100;
for each (auto& word in m_listWords)
{
word->SetAlpha(word->GetAlpha() - 0.001);
if (--n == 0)
break;
}
if (m_nProgress >= 55)
{
size_t n = m_listWords.size() * 50 / 100;
for each (auto& word in m_listWords)
{
word->SetAlpha(word->GetAlpha() - 0.001);
if (--n == 0)
break;
}
if (m_nProgress >= 60)
{
size_t n = m_listWords.size() * 75 / 100;
for each (auto& word in m_listWords)
{
word->SetAlpha(word->GetAlpha() - 0.001);
if (--n == 0)
break;
}
if (m_nProgress >= 65)
{
for each (auto& word in m_listWords)
{
word->SetAlpha(word->GetAlpha() - 0.001);
}
}
}
}
}
}
}
void CProjectorDlg::OnTimer(UINT_PTR)
{
// the main thread displays the constructed frames
if (m_nFrameCounter < m_nFramesTotal)
{
std::shared_ptr<frame_buffer_t> pFrameBuffer;
// any frame available ...?
if (::WaitForSingleObject(m_qOutput.m_hEvent, 5) != WAIT_TIMEOUT && m_qOutput.unqueue(pFrameBuffer))
{
// ...yes!
if (!m_bPaused)
m_nFrameCounter.increment();
if (m_bExportMode)
{
// PPM format expects 3 color planes!
ATLASSERT(m_nBitPlaneCount == 3);
// export a single frame in PPM format
if (!WritePPMData(m_hVideoData, *pFrameBuffer, m_nWidth, m_nHeight))
{
KillTimer(TIMER_ID);
MessageBox(L"Failed to encode video\n", L"Error", MB_ICONEXCLAMATION | MB_OK);
PostMessage(WM_COMMAND, IDOK);
return;
}
// update the progress bar control
m_ctlProgress.SetPos(m_nFrameCounter);
}
else
{
// we're in preview mode
// start playing audio on the first frame
if (m_nFrameCounter == 1 && m_hAudioDecoder)
{
CAudioPlayer::Play();
}
// let DC render the frame buffer
CClientDC dcDest(m_hWnd);
CDC dcSrc(::CreateCompatibleDC(dcDest));
ATLASSERT(dcSrc.m_hDC != NULL);
HBITMAP hBmpOld = dcSrc.SelectBitmap(pFrameBuffer->hbmp);
dcDest.BitBlt(0, 0, m_nWidth, m_nHeight, dcSrc, 0, 0, SRCCOPY);
dcSrc.SelectBitmap(hBmpOld);
}
if (m_nFrameCounter >= m_nFramesTotal)
{
// we're done - 100% reached
KillTimer(TIMER_ID);
m_bSuccess = true;
PostMessage(WM_COMMAND, IDOK);
}
else
{
// queue frame buffer to be re-filled with pixels
m_qInput.queue(pFrameBuffer);
}
}
else if (!m_bExportMode)
{
WCHAR buf[256];
swprintf_s(buf, 256, L"Missing frame at %d %% (Frame #%d of #%d Frames)\n", m_nProgress, m_nFrameCounter.get(), m_nFramesTotal);
OutputDebugStringW(buf);
}
}
}
void CProjectorDlg::PolyDraw(const PIXEL2D* lppt, const BYTE* lpbTypes, size_t n, double r, double g, double b, double alpha)
{
// beautiful agg polygon rendering ....
agg::path_storage ps;
agg::conv_curve<agg::path_storage> curve(ps);
ps.remove_all();
while (n--)
{
switch (*lpbTypes++)
{
case PT_MOVETO:
{
ps.vertices().add_vertex(lppt->x, lppt->y, agg::path_cmd_move_to);
}
break;
case PT_LINETO:
{
ps.vertices().add_vertex(lppt->x, lppt->y, agg::path_cmd_line_to);
}
break;
case PT_BEZIERTO:
{
ps.vertices().add_vertex(lppt->x, lppt->y, agg::path_cmd_curve3);
}
break;
case PT_CCW_EX:
{
ps.vertices().add_vertex(lppt->x, lppt->y, agg::path_cmd_end_poly | agg::path_flags_close | agg::path_flags_ccw);
}
break;
case PT_STOP:
{
ps.vertices().add_vertex(lppt->x, lppt->y, agg::path_cmd_stop);
}
break;
default:
{
ATLASSERT(FALSE);
}
break;
}
++lppt;
}
ps.close_polygon();
agg::scanline_u8 sl;
agg::rasterizer_scanline_aa<> ras;
ras.gamma(agg::gamma_linear());
ras.add_path(curve);
agg::rendering_buffer rbuf(m_pCurrentFrameBuffer, m_nWidth, m_nHeight, m_nStride);
// do some fading effect after we've reached 90%
if (m_nProgress >= FADEOUT_MARKER_PERCENT)
{
alpha *= ((100 - m_nProgress) / 10.0);
if (alpha > 1.0)
alpha = 1.0;
}
if (m_nBitPlaneCount == 4)
{
agg::pixfmt_bgra32 pixf(rbuf);
agg::renderer_base<agg::pixfmt_bgra32> ren(pixf);
if (m_bClip)
ren.clip_box(m_rectClip.left, m_rectClip.top, m_rectClip.right, m_rectClip.bottom);
agg::render_scanlines_aa_solid(ras, sl, ren, agg::rgba(r, g, b, alpha));
}
else
{
agg::pixfmt_rgb24 pixf(rbuf);
agg::renderer_base<agg::pixfmt_rgb24> ren(pixf);
if (m_bClip)
ren.clip_box(m_rectClip.left, m_rectClip.top, m_rectClip.right, m_rectClip.bottom);
agg::render_scanlines_aa_solid(ras, sl, ren, agg::rgba(r, g, b, alpha));
}
}
bool CProjectorDlg::CreateScene()
{
srand(m_nRandSeed);
m_posCam = glm::dvec4(0, 0, 10, 1);
m_posView = glm::dvec4(0, 0, 0, 1);
glm::dvec3 myRotationAxis(1, 0, 0);
glm::dmat4 matRot = glm::rotate((glm::dvec3::value_type)glm::radians(m_lfViewAngle), myRotationAxis);
m_posCam = matRot * m_posCam;
glm::dmat4 matTransStartOffset = glm::translate(glm::dvec3(0, 0, -10));
m_posCam = matTransStartOffset * m_posCam;
m_posView = matTransStartOffset * m_posView;
m_matScroll = glm::translate(glm::dvec3(0, 0, m_lfScrollSpeed));
m_matFlight = glm::translate(glm::dvec3(0, 0, m_lfFlightSpeed));
m_vecUp = glm::dvec3(0, 1, 0);
m_matCamView = glm::lookAt(glm::dvec3(m_posCam.x, m_posCam.y, m_posCam.z), glm::dvec3(m_posView.x, m_posView.y, m_posView.z), m_vecUp);
m_listWords.clear();
m_listStars.clear();
C3DGlyph glyphSpace;
if (!glyphSpace.Create(L'l', &m_LogFont))
return false;
glyphSpace.RotateX(90.0);
glyphSpace.Scale(m_lfFontScale);
glm::dvec3 boundsSpace = glyphSpace.GetBoundingBox();
glm::dvec4 ptLowerLeft3D;
PIXEL2D ptLowerLeft2D;
glm::dvec4 ptLowerRight3D;
PIXEL2D ptLowerRight2D;
ptLowerLeft2D.x = 0;
ptLowerLeft2D.y = m_nHeight - 1;
ptLowerRight2D.x = m_nWidth - 1;
ptLowerRight2D.y = m_nHeight - 1;
PixelToVertexStaticY(0, ptLowerLeft3D, ptLowerLeft2D);
PixelToVertexStaticY(0, ptLowerRight3D, ptLowerRight2D);
glm::dvec3 posLeftBorder = ptLowerLeft3D;
posLeftBorder.x += boundsSpace.x;
glm::dvec3 posRightBorder = ptLowerRight3D;
posRightBorder.x -= boundsSpace.x;
// sprinkle some stars
while ((int)m_listStars.size() < m_nStarCount)
{
std::shared_ptr<C3DStar> pStar = std::make_shared<C3DStar>();
pStar->Randomize(this, STAR_FIELD_DISTANCE);
m_listStars.push_back(pStar);
}
// calc start position for the scroll text
posLeftBorder.z += (fabs(boundsSpace.z) * 1.5 + m_bExportMode ? 0.9 : 0.0);
if (!m_strHeadline.empty())
{
// create text block for headline text
AddTextBlock(m_strHeadline, true, posLeftBorder, posRightBorder, boundsSpace);
// add some extra space after the headline
posLeftBorder.z -= (boundsSpace.z * 0.5);
}
// create text block for message text
AddTextBlock(m_strMessage, false, posLeftBorder, posRightBorder, boundsSpace);
return true;
}
void CProjectorDlg::AddTextBlock(std::wstring strTextBlock, bool bCenter, glm::dvec3& posLeftBorder, const glm::dvec3& posRightBorder, const glm::dvec3& boundsSpace, double lfVOffsetFactor /*= 1.5*/)
{
strTextBlock += L"\n";
// horizontal start offset
double lfHOffset = posLeftBorder.x;
// calculate space between the lines
double lfNextLineOffset = fabs(boundsSpace.z) * lfVOffsetFactor;
// set vertical start offset off scroll text
double& lfVOffset = posLeftBorder.z;
// prepare message tokenizing
CTokenizer tokenizer(strTextBlock, L" \r\n\t", 0);
int nWordCount = 0;
CTokenizer::CToken token;
// tokenize the message
while (tokenizer.GetNext(token))
{
if (token.m_tt == CTokenizer::token_type::sep)
{
if (token.ToChar() == L'\n')
{
if (bCenter)
{
auto ppWord = m_listWords.rbegin();
double hoffset = (posRightBorder.x - lfHOffset) / 2;
for (int i = nWordCount; i > 0; --i)
{
(*ppWord)->MoveX(hoffset);
ppWord++;
}
}
lfVOffset += lfNextLineOffset;
lfHOffset = posLeftBorder.x;
nWordCount = 0;
}
}
else
{
std::wstring strToken = token.ToString();
std::shared_ptr<C3DWord> pWord = std::make_shared<C3DWord>();
if (pWord->Create(strToken.c_str(), &m_LogFont))
{
pWord->SetColor(1, 1, 0);
// lay down, scale and pos word onto the current line
pWord->RotateX(90.0);
pWord->Scale(m_lfFontScale);
glm::dvec3 bounds = pWord->GetBoundingBox();
if (nWordCount && lfHOffset + bounds.x > posRightBorder.x)
{
if (bCenter || nWordCount > 3)
{
auto ppWord = m_listWords.rbegin();
if (bCenter)
{
double hoffset = (posRightBorder.x - lfHOffset) / 2;
for (int i = nWordCount; i > 0; --i)
{
(*ppWord)->MoveX(hoffset);
ppWord++;
}
}
else
{
double hoffset = (posRightBorder.x - (lfHOffset - boundsSpace.x)) / ((double)nWordCount - 1);
for (int i = nWordCount - 1; i > 0; --i)
{
(*ppWord)->MoveX(hoffset*i);
ppWord++;
}
}
}
lfVOffset += lfNextLineOffset;
lfHOffset = posLeftBorder.x;
nWordCount = 0;
}
pWord->MoveX(lfHOffset);
pWord->MoveZ(lfVOffset);
lfHOffset += bounds.x;
lfHOffset += boundsSpace.x;
m_listWords.push_back(pWord);
nWordCount++;
}
}
}
}
void CProjectorDlg::MoveScene(int nSteps /* = 1*/)
{
if (nSteps < 0)
{
nSteps *= (-1);
glm::dmat4 matScroll = glm::inverse(m_matScroll);
glm::dmat4 matFlight = glm::inverse(glm::translate(glm::dvec3(0, 0, DEFAULT_FLIGHT_SPEED)));
do
{
m_posCam = matScroll * m_posCam;
m_posView = matScroll * m_posView;
m_posCam = matFlight * m_posCam;
m_posView = matFlight * m_posView;
for each (auto& word in m_listWords)
{
word->Move(matFlight);
}
}
while(--nSteps > 0);
}
else
{
do
{
m_posCam = m_matScroll * m_posCam;
m_posView = m_matScroll * m_posView;
m_posCam = m_matFlight * m_posCam;
m_posView = m_matFlight * m_posView;
for each (auto& word in m_listWords)
{
word->Move(m_matFlight);
}
}
while(--nSteps > 0);
}
}
void CProjectorDlg::PlayPause()
{
m_bPaused = !m_bPaused;
if (m_bPaused)
{
CAudioPlayer::Pause();
}
else
{
CAudioPlayer::Play();
}
}
void CProjectorDlg::RenderImGui()
{
ATLASSERT(!m_bExportMode && m_bHeadupDisplay);
#if 0
static bool show_test_window = true;
static bool show_another_window = false;
ImVec4 clear_color = ImColor(114, 144, 154);
// 1. Show a simple window
// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
{
static float f = 0.0f;
ImGui::Text("Hello, world!");
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
ImGui::ColorEdit3("clear color", (float*)&clear_color);
if (ImGui::Button("Test Window"))
show_test_window ^= 1;
if (ImGui::Button("Another Window"))
show_another_window ^= 1;
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
}
// 2. Show another simple window, this time using an explicit Begin/End pair
if (show_another_window)
{
ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiSetCond_FirstUseEver);
ImGui::Begin("Another Window", &show_another_window);
ImGui::Text("Hello");
ImGui::End();
}
// 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow()
if (show_test_window)
{
ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver);
ImGui::ShowTestWindow(&show_test_window);
}
#endif
if (ImGui::Begin("Headup Display", &m_bHeadupDisplay))
{
if (m_bHeadupDisplay)
{
ImGui::PushItemWidth(150);
int nProgress = m_nProgress;
if (ImGui::SliderInt("Progess", &nProgress, 0, 100, "%.0f %%"))
{
if (nProgress == 100)
nProgress = 99;
if (nProgress != m_nProgress)
{
bool bTempPaused = false;
if (!m_bPaused)
{
PlayPause();