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  1. VI-SLAM-UAV VI-SLAM-UAV Public

    Master thesis project that aims to evaluate and compare V-SLAM methods for UAV-imagery at Maxar Technologies.

    Python 5

  2. Proccraft Proccraft Public

    Voxel Engine for procedural generation of caves, implemented from scratch in C++ with OpenGL and GLSL. Made in the course TNM084 Procedural methods for images at Linköping University.

    C++ 2 1

  3. chess-ai chess-ai Public

    Chess engine implemented from scratch in C++. Made in the course TNM095 Artificial Intelligence for Interactive Media at Linköping University.

    C++ 1

  4. Ray-tracer Ray-tracer Public

    Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.

    C++