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graphics/openscenegraph: Open source high performance 3D graphics too…
…lkit The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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Jason W. Bacon
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Jason W. Bacon
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Dec 4, 2022
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PORTNAME= openscenegraph | ||
DISTVERSIONPREFIX= OpenSceneGraph- | ||
DISTVERSION= 3.6.5 | ||
CATEGORIES= graphics | ||
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MAINTAINER= jwb@FreeBSD.org | ||
COMMENT= Open source high performance 3D graphics toolkit | ||
WWW= http://www.openscenegraph.com | ||
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LICENSE= LGPL21 | ||
LICENSE_FILE= ${WRKSRC}/LICENSE.txt | ||
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LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \ | ||
libcurl.so:ftp/curl \ | ||
libavformat.so:multimedia/ffmpeg \ | ||
libfreetype.so:print/freetype2 \ | ||
libgdal.so:graphics/gdal \ | ||
libgif.so:graphics/giflib \ | ||
libjasper.so:graphics/jasper \ | ||
libpng16.so:graphics/png \ | ||
libtiff.so:graphics/tiff \ | ||
libpoppler-glib.so:graphics/poppler-glib \ | ||
libvncclient.so:net/libvncserver | ||
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USES= cmake:noninja gettext-runtime gl gnome gstreamer jpeg \ | ||
localbase:ldflags sdl xorg | ||
USE_GL= gl | ||
USE_GNOME= cairo gdkpixbuf2 glib20 librsvg2 | ||
USE_LDCONFIG= yes | ||
USE_SDL= sdl | ||
USE_XORG= x11 xinerama xrandr | ||
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USE_GITHUB= yes | ||
GH_PROJECT= OpenSceneGraph | ||
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.include <bsd.port.mk> |
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TIMESTAMP = 1670032975 | ||
SHA256 (openscenegraph-OpenSceneGraph-OpenSceneGraph-3.6.5_GH0.tar.gz) = aea196550f02974d6d09291c5d83b51ca6a03b3767e234a8c0e21322927d1e12 | ||
SIZE (openscenegraph-OpenSceneGraph-OpenSceneGraph-3.6.5_GH0.tar.gz) = 5780762 |
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The OpenSceneGraph is an open source high performance 3D graphics | ||
toolkit, used by application developers in fields such as visual | ||
simulation, games, virtual reality, scientific visualization and | ||
modelling. Written entirely in Standard C++ and OpenGL it runs on all | ||
Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and | ||
FreeBSD operating systems. The OpenSceneGraph is now well established | ||
as the world leading scene graph technology, used widely in the | ||
vis-sim, space, scientific, oil-gas, games and virtual reality | ||
industries. |
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