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https://github.com/OpenVSP/OpenVSP/releases/tag/OpenVSP_3.37.2 3.37.1: This version changes a compiler flag that makes a new dependency build properly on Windows. This in turn fixes CFDMesh and FEAMesh on Windows. Without this change, 3.37.0 will quickly crash if you try to use either mesher. This won’t change anything for non-windows users. 3.37.2 contains bugfixes For now, use bundled fltk since the port uses a newer version than the one in ports.
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Fernando Apesteguía
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Fernando Apesteguía
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Mar 26, 2024
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@@ -1,3 +1,3 @@ | ||
TIMESTAMP = 1709624037 | ||
SHA256 (OpenVSP-OpenVSP-OpenVSP_3.37.0_GH0.tar.gz) = b683a62fd631bc23210cba86d35ee3809f3cf2824fcaafd4054352418b9a5380 | ||
SIZE (OpenVSP-OpenVSP-OpenVSP_3.37.0_GH0.tar.gz) = 125331862 | ||
TIMESTAMP = 1711199486 | ||
SHA256 (OpenVSP-OpenVSP-OpenVSP_3.37.2_GH0.tar.gz) = f7457d8e2da6c517bc977b1478f864e1f0497ed11db9f1ab47c5237cb22fb538 | ||
SIZE (OpenVSP-OpenVSP-OpenVSP_3.37.2_GH0.tar.gz) = 124927637 |
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cad/openvsp/files/patch-src_external_angelscript_sdk_CMakeLists.txt
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...openvsp/files/patch-src_external_angelscript_sdk_angelscript_source_as__callfunc__x86.cpp
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cad/openvsp/files/patch-src_external_angelscript_sdk_angelscript_source_as__config.h
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@@ -0,0 +1,10 @@ | ||
--- src/gui_and_draw/ScreenBase.h.orig 2024-03-26 08:35:31 UTC | ||
+++ src/gui_and_draw/ScreenBase.h | ||
@@ -11,6 +11,7 @@ | ||
#if !defined(SCREENBASE__INCLUDED_) | ||
#define SCREENBASE__INCLUDED_ | ||
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+#undef nitems | ||
#include <FL/Fl.H> | ||
#include <FL/Fl_Browser.H> | ||
#include <FL/Fl_Check_Browser.H> |
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@@ -0,0 +1,19 @@ | ||
--- src/util/CMakeLists.txt.orig 2024-03-22 17:20:53 UTC | ||
+++ src/util/CMakeLists.txt | ||
@@ -21,6 +21,10 @@ INCLUDE_DIRECTORIES( | ||
${PCGCPP_INCLUDE_DIR} | ||
) | ||
|
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+set(CMAKE_THREAD_PREFER_PTHREAD TRUE) | ||
+set(THREADS_PREFER_PTHREAD_FLAG TRUE) | ||
+find_package(Threads REQUIRED) | ||
+ | ||
ADD_LIBRARY(util | ||
BndBox.cpp | ||
CADutil.cpp | ||
@@ -82,3 +86,5 @@ XferSurf.h | ||
WriteMatlab.h | ||
XferSurf.h | ||
) | ||
+ | ||
+target_link_libraries(util Threads::Threads) |
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