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[Problem] Items are moved in reverse order, breaking dependencies #12287
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LemonBoy
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Feb 8, 2024
Remove and re-insert the selected objects at the specified point in the tree while preserving their relative order. The code used to insert them in reverse order. Closes FreeCAD#12287
chennes
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Feb 19, 2024
Remove and re-insert the selected objects at the specified point in the tree while preserving their relative order. The code used to insert them in reverse order. Closes #12287
@toddmo when the weekly builds today, can you please confirm that it fixes your issue? thanks! |
Yes Sir, I will. thank you very much and especially for getting it so quickly.
Thanks, Todd
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On Feb 19, 2024, 11:16 AM, Chris Hennes wrote:
***@***.***(https://github.com/toddmo) when the weekly builds today, can you please confirm that it fixes your issue? thanks!
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This was referenced Mar 15, 2024
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Is there an existing issue for this?
Problem description
When selecting multiple steps in the model, and then choosing "Move after..." from the context menu, the items are moved but their order flips from source to destination, making them in reverse dependency order at the new location. This makes no sense. It breaks the items in question and n more move operations have to be done to fix it, with each move involving a lengthy wait for re-computation.
Full version info
Subproject(s) affected?
PartDesign
Anything else?
FreeCAD says, "Oh so you're trying to save time by moving more than 1 thing at a time? Oh Ok then, I'm gonna punish you for that by taking more time proportional to the items you tried to move, plus a bonus time penalty for good measure"
Code of Conduct
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