Half-Life Featureful SDK 2024-02-13
Pre-release
Pre-release
·
235 commits
to featureful
since this release
The mod sample is included in the archive, with the test map and assets
The provided FGD has an extended format used by J.A.C.K. and won't work with Valve Hammer Editor!
Changelog
Half-Life Anniversary changes
Some Half-Life Anniversary changes were merged from hlsdk-portable. Thanks @nekonomicon
- Improved handgrenade throw physics.
- Improved spawn spot randomization in multiplayer.
- Fix gauss sound on level transition.
- Added HL anniversary fix for pushable acceleration
func_vehicle
implementation- Fixed snark throwing when player is on the edge.
- Applied new satchel controls.
More changes related to HL anniversary will be merged in the next version.
Cvar changes
- New client cvar
cl_satchelcontrol
to control the preferred control scheme. 0 is for legacy, 1 is for anniversary. - Changed how
pushablemode
cvar works. Now 0 means anniversary mode (default), -1 means legacy mode and 1 means XashXT mode. The special value 2 (which meant the SoHL mode) has been removed.
Configurable features
gargantua_larger_size
- when enabled, make Gargantua's size equal to one from Opposing Force. This fixes the problem with some projectiles (e.g. shockroach and hornetgun ones) not properly hitting the monster.
Other changes and fixes
- Shock trooper and voltigores now have a 'hate' relationship to the player instead of just 'dislike'.
- Picking up items by
+use
(when thepickup_policy
value is not 0) is no longer allowed through the walls. - Fixed a bug when colorable crosshair didn't restore properly after using a
func_tank
. - The number of sentences limit on server were increased to 4096. Note that the maximum number of sentences still depends on the engine. It's 4096 for Xash3D, 2048 for HL anniversary and 1536 for HL pre-anniversary.