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imx-gpu-sdk: Fix build dependency on glslang
The vulkan support depends on glslang, so add a new recipe and a dependency. Signed-off-by: Tom Hochstein <tom.hochstein@nxp.com>
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SUMMARY = "An OpenGL and OpenGL ES shader front end and validator." | ||
DESCRIPTION = "Glslang is the official reference compiler front end \ | ||
for the OpenGL ES and OpenGL shading languages. It \ | ||
implements a strict interpretation of the specifications \ | ||
for these languages. It is open and free for anyone to use, \ | ||
either from a command line or programmatically." | ||
SECTION = "graphics" | ||
HOMEPAGE = "https://www.khronos.org/opengles/sdk/tools/Reference-Compiler" | ||
LICENSE = "BSD-3-Clause" | ||
LIC_FILES_CHKSUM = "\ | ||
file://LICENSE.txt;beginline=22;endline=62;md5=36be65b9171c641a6c9a007bb0ba7b90 \ | ||
file://LICENSE.txt;beginline=62;endline=108;md5=d6589da7fd36ed28016a697e610c41bd \ | ||
" | ||
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PV = "8.13.3743+git${SRCPV}" | ||
SRC_URI = "git://github.com/KhronosGroup/glslang" | ||
SRCREV = "bcf6a2430e99e8fc24f9f266e99316905e6d5134" | ||
S = "${WORKDIR}/git" | ||
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inherit cmake | ||
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BBCLASSEXTEND = "native nativesdk" |
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