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more intuitive movement abilities [bounty: 12 XTR] #2534

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DreadKnight opened this issue Feb 11, 2024 · 1 comment
Open

more intuitive movement abilities [bounty: 12 XTR] #2534

DreadKnight opened this issue Feb 11, 2024 · 1 comment
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abilities The issue is related to an unit ability or more coding This issue requires some programming input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye

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@DreadKnight
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Depends on / complementary with: #2533

Direct movement related abilities should indicate the new location of active unit via 10% opacity cardboard that fades away on action confirmation.

@DreadKnight DreadKnight added coding This issue requires some programming visuals Various things that easily catch the eye abilities The issue is related to an unit ability or more input Deals with hotkeys, interaction & accessibility labels Feb 11, 2024
@DreadKnight DreadKnight added this to the 0.6 - Cyber Wolf milestone Feb 11, 2024
@DreadKnight
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These 2 issues are basically part of this: #2573 and #2574

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Labels
abilities The issue is related to an unit ability or more coding This issue requires some programming input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
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