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Server config: renamed g_teamnamered to g_nameRed, g_teamnameblue to …
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…g_nameBlue, removed some auth cvars from the serverinfo string
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Barbatos committed May 16, 2018
1 parent 9caa88e commit 02e7368
Showing 1 changed file with 6 additions and 8 deletions.
14 changes: 6 additions & 8 deletions configs/server_example.cfg
Expand Up @@ -45,20 +45,18 @@ set g_motd "Urban Terror, presented by FrozenSand" // Your message of
//---------------------------------------------------------

sets " Admin" "" // Server administrator aka designated technical contributor
sets " Clan" "" // Your clan name/tag
sets " Email" "" // Provide an email for technical support
sets " Location" "" // Inform players of your server location

//---------------------------------------------------------
// AUTHENTICATION SYSTEM SETTINGS
//---------------------------------------------------------

sets auth_enable "1" // Set this to 0 to disable the authentication system (more information on www urbanterror info)
sets auth_notoriety "0" // Minimum notoriety level to be able to connect to your server. 0 allows everyone to join
sets auth_tags "1" // Set this to 1 to prevent clan tag thieves from joining your server
sets auth_cheaters "1" // Set this to 1 to block the officially banned cheaters from your server [coming soon]
sets auth_verbosity "1" // 0 = no authentication message to everyone when a player connects, 1 = message on the top of the screen, 2 = message in the chat box
sets auth_log "1" // Set this to 1 to draw the account information in the userinfo of each player in the server logs
set auth_tags "1" // Set this to 1 to prevent clan tag thieves from joining your server
set auth_cheaters "1" // Set this to 1 to block the officially banned cheaters from your server [coming soon]
set auth_verbosity "1" // 0 = no authentication message to everyone when a player connects, 1 = message on the top of the screen, 2 = message in the chat box
set auth_log "1" // Set this to 1 to draw the account information in the userinfo of each player in the server logs
sets auth_owners "" // Seperate group IDs with a space which can execute auth-rcon commands (more information on www.urbanterror.info)
sets auth_groups "" // Seperate group IDs with a space that will be autorized to join your server. Empty ("") means any player can connect

Expand Down Expand Up @@ -167,8 +165,8 @@ set g_teamautojoin "0" // Force players t
set g_teamforcebalance "0" // If on, you can't join a team when it has more players then the other one
set g_autobalance "1" // If set to a value higher than 0, the gamecode will balance current teams every X minutes. In survivor modes (BOMB, TS) the team balancing is done on every round end. (Default = 0)
set g_maintainteam "1" // When switching maps, players will stay in their team
set g_teamnamered "" // Name for the red team. Nothing = default team name
set g_teamnameblue "" // Name for the blue team. Nothing = default team name
set g_nameRed "" // Name for the red team. Nothing = default team name

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@danielepantaleone

danielepantaleone May 17, 2018

At this point I believe g_teamRed would be more appropriate (name is implicit from my perspective)

set g_nameBlue "" // Name for the blue team. Nothing = default team name
set g_swaproles "0" // When map is over, play it again with the teams swapped (recommended for bomb mode)

//---------------------------------------------------------
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