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Update server_example.cfg #408

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59 changes: 30 additions & 29 deletions configs/server_example.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -14,8 +14,8 @@
//--| GENERAL INFORMATION |------------------------------------------------------------------------------------------//
//-------------------------------------------------------------------------------------------------------------------//
// //
// #1 - Try to keep CVAR values as short as possible otherwise you may experience "infostring length exceeded" //
// errors on your server which may lead to server startup failures //
// #1 - Try to keep CVAR values as short as possible to avoid experiencing "infostring length exceeded" errors //
// on your server which may lead to server startup failures //
// //
// #2 - Everything after double slashes // is ignored by the server //
// //
Expand All @@ -26,7 +26,7 @@
// change settings if you know what you are doing! Incorrect settings might lead to server instability and //
// can make the gameplay impossible altogether //
// //
// #5 - Support can be found on http://www.urbanterror.info or on #urbanterror @ quakenet //
// #5 - Support can be found on www.urbanterror.info or on Discord: http://discord.me/urt //
// //
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Expand All @@ -36,32 +36,31 @@
//---------------------------------------------------------

set sv_hostname "New Unnamed Server" // Your server name here (#NOTE: not all the game browsers display color codes correctly)
set sv_joinmessage "Welcome to Urban Terror 4.3" // Your join message here. It will displayed when the game is joined
set sv_joinmessage "Welcome to Urban Terror 4.3" // Your join message here. It will be displayed to clients joining your server
set g_motd "Urban Terror, Presented by FrozenSand" // Your message of the day here, it is displayed on the loading screen while connecting


//---------------------------------------------------------
// ADDITIONAL GAME BROWSER INFORMATIONS
// ADDITIONAL GAME BROWSER INFORMATION
//---------------------------------------------------------

sets " Admin" "" // Server administrator aka designated technical contributor
sets " Clan" "" // Your clan name/tag
sets " Email" "" // Email for technical support
sets " Location" "" // Where your server is located
sets " Email" "" // Provide an email for technical support
sets " Location" "" // Inform players of your server location

//---------------------------------------------------------
// AUTHENTICATION SYSTEM SETTINGS
//---------------------------------------------------------

set auth_enable "1" // Set this to 0 to disable the authentication system (more informations on www urbanterror info)
set auth_notoriety "0" // Minimum notoriety level to be able to connect to your server. 0 allows everyone to join
set auth_tags "1" // Set this to 1 to prevent clan tag thieves from joining your server
set auth_cheaters "1" // Set this to 1 to block the officially banned cheaters from your server [coming soon]
set auth_verbosity "1" // 0 = no authentication message to everyone when a player connects, 1 = message on the top of the screen, 2 = message in the chat box
set auth_log "1" // Set this to 1 to draw the account information in the userinfo of each player in the server logs
set auth_groups "" // Specify group IDs (separated by a blank) if you want to allow only a few groups to connect to the server. Empty ("") means all groups can connect
seta auth_owners "" // Specify group IDs (separated by a blank) which can execute auth-rcon commands (more informations on www urbanterror info)

sets auth_enable "1" // Set this to 0 to disable the authentication system (more information on www urbanterror info)
sets auth_notoriety "0" // Minimum notoriety level to be able to connect to your server. 0 allows everyone to join
sets auth_tags "1" // Set this to 1 to prevent clan tag thieves from joining your server
sets auth_cheaters "1" // Set this to 1 to block the officially banned cheaters from your server [coming soon]
sets auth_verbosity "1" // 0 = no authentication message to everyone when a player connects, 1 = message on the top of the screen, 2 = message in the chat box
sets auth_log "1" // Set this to 1 to draw the account information in the userinfo of each player in the server logs
sets auth_owners "1" // Seperate group IDs with a space which can execute auth-rcon commands (more information on www.urbanterror.info)
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Why would you give the FrozenSand group the right to use auth-rcon commands on all servers?

sets auth_groups "" // Seperate group IDs with a space that will be autorized to join your server. Empty ("") means any player can connect

//---------------------------------------------------------
// MASTER SERVERS SETTINGS
Expand Down Expand Up @@ -89,9 +88,9 @@ set logfile "0" // Additional logg
// ADMINISTRATION SETTINGS
//---------------------------------------------------------

set rconpassword "" // Password to control the server remotely using rcon
set g_referee "0" // Setting this to 1 will enable the refree commands
set g_refpass "" // Sets the referee password. Setting an empty password also disables referees
set rconpassword "" // Set here the password to control the server remotely using rcon
set g_referee "0" // Setting this to 1 will enable the referee commands
set g_refpass "" // Set here the referee password. Setting an empty password also disables referees
set g_refnoban "0" // Setting this to 1 will prevent refrees from banning players from the server
set g_refNoExec "0" // Setting this to 1 will prevent refrees from using the 'exec' command
set filterban "1" // Allows to ban players using the banlist.txt file
Expand All @@ -109,7 +108,7 @@ set sv_allowDownload "1" // Allows clients
set sv_strictauth "0" // 1 = check for valid cdkey, this means ioUrbanTerror players will not be able to join
set sv_pure "1" // Prevents players from loading modified *.pk3 files. (Default = 1)
set sv_floodprotect "2" // Number of client commands to allow per second in order to prevent players from spamming multiple chat lines / binds (0 = unlimited). (Default: 2)
set sv_maxclients "12" // Max number of clients allowed to connect to the server. Using more than 16 is not advised. It can cause lag and most maps are not built for it. Going over 24 can cause nasty bugs
set sv_maxclients "16" // Max number of clients allowed to connect to the server. Using more than 16 is not advised. It can cause lag and most maps are not built for it. Going over 24 can cause nasty bugs
set sv_privateclients "0" // Amount of private slots. This amount of slots will be reserved for players who enter the right privatepassword
set sv_privatepassword "" // Password to connect to the server using a provate slot
set sv_timeout "180" // Seconds before a 'Connection Interrupted' player is dropped. Smaller values help removing 'zombies' in time, but be careful: slow clients may not able to finish loading maps before they get dropped if this value is set too low. (Default = 180)
Expand All @@ -118,6 +117,7 @@ set sv_minping "0" // Sets the lower
set sv_maxrate "0" // Sets the maximum traffic per second the server will send per client (byte/s, 0 = 25000 = max). (Default = 0)
set sv_minrate "0" // Sets the minimum traffic per second the server will send per client (byte/s, 0 = 25000 = max). (Default = 0)
set sv_clientsPerIp "3" // Sets the maximum number of clients allowed to simultaneously connect from the same IP address
set sv_reconnectlimit "0" // Sets the number of times a disconnected client can come back and reconnect during the same map

//---------------------------------------------------------
// OTHER SERVER SETTINGS
Expand All @@ -128,11 +128,11 @@ set g_armbands "0" // Determines the
set g_skins "1" // If set to 1 enable the use of the client side skin selection system. Using 0 means default back to Red and Blue teams
set g_funstuff "1" // If set to 1 enable the use of funstuff on the server
set g_gear "" // List of weapons and items to disallow, using their letters. Check http://www.urbanterror.info/support/180-server-cvars/#1.2 to use the automatic g_gear generator.
set g_allowvote "536871039" // Bitmask that decides which votes are allowed and which not. Check http://www.urbanterror.info/support/180-server-cvars/#1.3 to find the correct number
set g_allowvote "603981055" // Bitmask that decides which votes are allowed and which not. Check http://www.urbanterror.info/support/180-server-cvars/#1.3 to find the correct number
set g_failedvotetime "300" // Amount of seconds before someone can call another vote after another has failed
set g_maxGameClients "0" // Max clients that can actually join the game. Other clients are forced to spectate. (0 = All)
set g_allowchat "2" // Determines the behaviour of the chat. 0 = no chatting at all, 1 = teamchats only, 2 = all chats, 3 = captains only in matchmode (Default = 2)
set g_deadchat "1" // Determines if alive players can see dead players messages. 0 = living players can not see dead players chat, 1 = living players see only team-messages from dead teammembers, 2 = living players also see normal chats from dead players
set g_deadchat "2" // Determines if alive players can see dead players messages. 0 = living players can not see dead players chat, 1 = living players see only team-messages from dead teammembers, 2 = living players also see normal chats from dead players
set g_inactivity "0" // Time in seconds before a non-moving player will be kicked off the server
set g_mapcycle "mapcycle.txt" // Name of mapcycle-file, located in q3ut4 directory

Expand All @@ -142,17 +142,18 @@ set g_mapcycle "mapcycle.txt" // Name of mapcycl
//---------------------------------------------------------

set g_gametype "7" // 0 = Free For All, 1 = Last Man Standing, 3 = Team DeathMatch, 4 = Team Survivor, 5 = Follow The Leader, 6 = Capture And Hold, 7 = Capture The Flag, 8 = Bomb Mode, 9 = Jump, 10 = Freeze Tag, 11 = Gun Game
set g_instagib "0" // If set to 1, players will die to a single hit and only carry their knifes and a special instagib sniper rifle. Can be applied to all gametypes except Gun Game (11) and Jump (9)
set g_instagib "0" // If set to 1, InstaGib mode will be turned on (Default = 0). Read more at http://www.urbanterror.info/support/177-game-types/#12
set g_followstrict "1" // If set to 1, dead players cannot hunt enemies
set g_warmup "15" // Amount of seconds before game starts when changed to a new map. Gives slower computers time to load before game starts
set g_gravity "800" // Gravity Level, higher number = lower jumps (Default = 800, popular settings for 'moon mode' : 300, 100).
set g_knockback "1000" // Knockback from a weapon, higher number = greater knockback. (Default = 1000)
set g_removeBodyTime "15" // Time in seconds after which a body fades out from the game's environment
set g_antiwarp "1" // Enable or disable antiwarp. This option smooths the movement of warping players (warping by cheat or packet loss due toa crappy connection, for instance when torrenting during playing). The warping player will experience stutters when this is enabled
set g_antiwarptol "50" // Tolerance of the antiwarp in miliseconds. Higher = more tolerant. Low settings increase server load. (Default = 50)
set g_shuffleNoRestart "0" // If set to 1 map will not be restart after shuffleteams
set g_shuffleNoRestart "1" // If set to 0 map will restart after shuffleteams
set g_inactivityAction "1" // Specifies what to do when a player hit the inactivity time: 0 = kick, 1 = move to spectators
set timelimit "20" // Time in minutes before map is over. (0 = never)
set fraglimit "10" // Amount of points to be scored before map is over. (0 = never)
set fraglimit "0" // Amount of points to be scored before map is over. (0 = never)


//---------------------------------------------------------
Expand All @@ -164,11 +165,11 @@ set g_maxteamkills "3" // Amount of TK's
set g_teamkillsforgettime "200" // Amount of seconds before TK's are forgotten
set g_teamautojoin "0" // Force players to autojoin on connect, instead of letting them spec untill they join themselves
set g_teamforcebalance "0" // If on, you can't join a team when it has more players then the other one
set g_autobalance "1" // If set to a value higher than 0, the gamecode will balance current teams every X minutes. In survivor modes (BOMB, TS) the team balancing is done on every round end. (Default = 0)
set g_maintainteam "1" // When switching maps, players will stay in their team
set g_teamnamered "" // Name for the red team. Nothing = default team name
set g_teamnameblue "" // Name for the blue team. Nothing = default team name
set g_swaproles "0" // When map is over, play it again with the teams swapped (recommended for bomb mode)
set g_autobalance "1" // If set to a value higher than 0, the gamecode will balance current teams every X minutes. In survivor modes (BOMB, TS) the team balancing is done on every round end. (Default = 0)

//---------------------------------------------------------
// MATCH MODE SETTINGS
Expand Down Expand Up @@ -214,7 +215,7 @@ set g_redwave "15" // Seconds between

set g_flagreturntime "30" // If a flag is dropped, it will be returned at base automatically after this amount of seconds. (Default = 30)
set g_hotpotato "1" // When both flags are taken, they will explode after this amount of minutes. (Default = 2)
set g_ctfunsubwait "0" // If set to 1 someone who unsubs in wave CTF mode will wait the next wave to spawn. (Default = 0)
set g_ctfunsubwait "0" // If set to 1 someone who unsubs (in matchmode) in wave CTF mode will wait the next wave to spawn. (Default = 0)


//---------------------------------------------------------
Expand All @@ -228,8 +229,8 @@ set g_cahtime "30" // Interval in seco
// BOMB MODE (8) GAMEPLAY SETTINGS
//---------------------------------------------------------

set g_bombdefusetime "8" // Seconds it takes to defuse bomb. (Default = 10)
set g_bombexplodetime "40" // Seconds before bomb goes off after planting. (Default = 40)
set g_bombdefusetime "5" // Seconds it takes to defuse bomb. (Default = 10)
set g_bombexplodetime "30" // Seconds before bomb goes off after planting. (Default = 40)
set g_bombplanttime "3" // Seconds it takes to plant the bomb. (Default = 3)


Expand Down