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Polish for the transition from GameOverSubState back into PlayState. #2390

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ImCodist
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@ImCodist ImCodist commented May 9, 2024

When retrying from the GameOverSubState the current implementation has some issues due to being a sub state now.
This PR attempts to fix those issues.

Things that are altered:

  • The "vwoosh" transition is removed from game overs.
  • Notes are cleaned before entering the sub state, fixing a flicker effect while the black fade out is playing.
  • The health bar (and its icons) no longer lerp back to the default value upon returning to PlayState.
  • The score is no longer retained for one frame.

The way this is done is admittedly a little hacky, but is (what i believe to be) the best way around it without making any major alterations to the code. (Scary)

I am unsure if the vwoosh transition and the health bar lerp is intended when retrying a song through the GameOverSubState. So those changes are subjective.
Completely understand if this isn't merged due to my lack of information on that regard.

Heres a before and after video:

itsthelittlethings.mp4

@Raltyro
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Raltyro commented May 9, 2024

hi codist

@ninjamuffin99 ninjamuffin99 added this to the 0.3.3 milestone May 15, 2024
@ninjamuffin99 ninjamuffin99 merged commit 5e70d9f into FunkinCrew:develop May 15, 2024
@ImCodist ImCodist deleted the polish/game-over-transition branch May 15, 2024 02:56
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4 participants