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Original file line number | Diff line number | Diff line change |
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How to use: | ||
Custom Songs: | ||
Make a new folder in assets/data | ||
Name it what you want the song name to be but lowercase and replace spaces | ||
with "-" | ||
(like Life Will Change > life-will-change) | ||
Add json files to folder | ||
Rename each file to the folder name + the difficulty ending, if applicable | ||
Make a temp folder in assets/music | ||
Add the music to the folder | ||
Rename them to the name of the song with hyphens ("-") with the suffix | ||
(like Life Will Change > Life-Will-Change) | ||
Drag them out to assets/music | ||
Go to freeplaySonglist.txt | ||
Add the song name to it, with the same name as the music files | ||
(like Life Will Change > Life-Will-Change) | ||
Launch FNF | ||
For each difficulty: | ||
Open the song | ||
Hit the '7' key | ||
Go to the song tab | ||
Click on the text box | ||
Replace what is in there with the name of the music files | ||
(like Life Will Change > Life-Will-Change) | ||
Hit 'Save' | ||
Save the file and remember to add the difficulty suffix | ||
After finishing this add the saved file to the folder and overwrite. | ||
Custom Characters: | ||
Go to assets/images/custom_chars | ||
Drag in the mod png and xml (if no xml grab the base game one) | ||
Rename them to the name of the character (should be lowercase) | ||
If there are custom icons: | ||
Add the iconGrid.png | ||
Rename to (character name)_icons.png | ||
Open custom_chars.json | ||
Add a new property: | ||
"(character name)": { | ||
"like": "(character this is based on)", | ||
"icons": [(alive icon number),(dead icon number)], | ||
"uniqueicons": (true if custom icons false if not) | ||
} | ||
Remember your commas! | ||
To apply these characters: | ||
Open a song | ||
Hit the '7' key | ||
go to the song tab | ||
Click on one of the top two dropdowns | ||
Select your custom character | ||
Hit save and save the json. Remember difficulty prefixes! | ||
Custom GF: | ||
Follow above instructions but instead of choosing one of the top two | ||
dropdowns choose the one on the bottom left. | ||
Choose custom gf | ||
Hit save and save the json. Remember difficulty prefixes! | ||
Custom Stages: | ||
Goto assets/images/custom_stages | ||
Drag in any custom stage assets | ||
If there are missing assets: | ||
You can just copy the templates unless it is stage | ||
Rename all these assets like the templates, | ||
replacing template with your stage name | ||
Add a new property to custom_stages.json: | ||
"(stage name)": "(stage it is like)" | ||
Don't forget your commas! | ||
To apply these stages: | ||
Open a song | ||
Hit the '7' key | ||
go to the song tab | ||
Click on the drop down on the bottom right. | ||
Select your custom stage. | ||
Hit save and save the json. Remember difficulty prefixes! | ||
Custom Weeks: | ||
If your mod has a custom week icon: | ||
Add the xml and png to the assets/images/campaign-ui-week folder | ||
(if no xml then grab one from one of the other weeks) | ||
rename them to what the week position is (week6, week7, week8) | ||
Else: | ||
Copy one of the weeks png + xml and rename them to the week position | ||
(week6,week7,week8) | ||
Open assets/data/storySonglist.json | ||
Add a new week: | ||
["(animation name of the week, look at default weeks)", "(trackname)", "(trackname)", ...] | ||
Add a new character Array e.g.: | ||
["parents-christmas", "bf", "gf"] | ||
Launch the game, open story menu and see your week! | ||
Custom UI Characters | ||
Add the mod png and xml to assets/images/campaign-ui-char | ||
(if no xml just copy another one) | ||
Rename files to "black-line-(character name)" | ||
Open custom characters json | ||
Add new property: | ||
"(character name)": "(character it goes over)" | ||
Don't forget your commas! | ||
To use these just replace the character in the character array with the | ||
name of your character | ||
|
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