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Add descriptions for the gamerules on the create world screen.
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Cart3r1234 committed Jun 19, 2023
1 parent b162871 commit acff2cf
Showing 1 changed file with 5 additions and 2 deletions.
7 changes: 5 additions & 2 deletions src/main/resources/assets/portalcubed/lang/en_us.json
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"portalcubed.midnightconfig.title": "Portal Cubed Config",
"portalcubed.midnightconfig.maxBridgeLength": "Max Emitter Range",
"portalcubed.midnightconfig.enableRoundPortals": "Enable Round Portals",
"portalcubed.midnightconfig.enableAccurateMovement": "Enable Accurate Movement",
"portalcubed.midnightconfig.enableAccurateMovement": "Enable Source-Accurate Movement",
"portalcubed.midnightconfig.fizzlerDamage": "Death Fizzler Damage",
"portalcubed.midnightconfig.rocketDamage": "Rocket Turret Damage",
"portalcubed.midnightconfig.pelletDamage": "Energy Pellet Damage",
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"gamerule.category.portalcubed": "Portal\u00b3",
"gamerule.allowCrouchFlyGlitch": "Allow Crouch Fly Glitch",
"gamerule.portalAlignment": "Portal Alignment (1/xth of a block, 0 to disable)",
"gamerule.allowCrouchFlyGlitch.description": "Enables the Excursion Funnel Crouch Fly Glitch from Portal 2.",
"gamerule.portalAlignment": "Portal Alignment",
"gamerule.portalAlignment.description": "Changes portal placement snapping, with the value being fraction of a block snapped to. For example, 16 is every pixel, 1 is full blocks, and 0 is off.",
"gamerule.usePortalHud": "Use Portal HUD",
"gamerule.usePortalHud.description": "Disables the hotbar, uses 'E' to grab objects, and disables fizzling portals using the keybind. Requires valid items to be in the first hotbar slot.",
"gamerule.usePortalFog": "Use Portal Cinematic Fog",

"portalcubed.ponder.auto_portal.header": "Using the Auto Portal",
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