The goal of this project is to provide a ready-to-use software for animal behaviour experiments in Virtual Reality
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BeeVR was developed by Gregory Lafon as a tool to perfom visual conditionning of Honeybees (Apis mellifera) under Virtual Reality conditions. It is designed to be easy to use and adaptable to a variety a conditionning protocole. The source code is made available here in the hope of facilitating progress in the field of visual learning in insects by providing a simple software to run and record VR experiments. The software is already useable as is but there's still room for a lot of improvement.
- Game Engine: Unity
To get a local copy up and running follow these simple steps.
- Walking compensator with two mice optic detector at 90° of each other.
- Cylindrical or semi-spherical screen
- Video projector
- Computer running windows with at least 62 Mo of disc space
- You can get
stl
files to print the treadmill yoursefl there 3D Printed Assets
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Get the lastes release
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Unzip in your prefered folder
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You're ready to go. See the documentation for more information on how to run the software.
For an exemple of what can be done with this software see: Lafon, G. et al. (2021)
Here's the documentation for more information on how to run the software.
See the open issues for a list of proposed features (and known issues).
If you need a new feature to run your own experiments or have ideas to improve the existing ones contributions are very much welcome.
- Fork the Project
- Create your Feature Branch (
git branch NewFeature
) - Makes "NewFeature" the active branch (
git checkout NewFeature
) - Commit your Changes (
git commit -m 'Add some new feature'
) - Push to the Branch (
git push origin NewFeature
) - Open a Pull Request
Distributed under the GPL-3.0 License. See LICENSE
for more information.
When using BeeVR in your work please consider citing our original work:
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How to cite:
Lafon, G., Howard, S.R., Paffhausen, B.H. et al. Motion cues from the background influence associative color learning of honey bees in a virtual-reality scenario. Sci Rep 11, 21127 (2021).
Grégory Lafon - gregory.lafon@univ-tlse3.fr
- ManyMouseUnity plug-in: ManyMouseUnity
- File browser: UnitySimpleFileBrowser
- README-Template: Best-README-Template