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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
|
||
namespace PscdPack | ||
{ | ||
/// <summary> | ||
/// Modes for on-cartridge memory. | ||
/// </summary> | ||
public enum ExtraSaveMode | ||
{ | ||
/// <summary> | ||
/// No on-cartridge memory. | ||
/// </summary> | ||
None, | ||
/// <summary> | ||
/// Cartridge contains SRAM. | ||
/// </summary> | ||
Sram, | ||
/// <summary> | ||
/// Cartridge contains EEPROM operating in mode 1. | ||
/// </summary> | ||
EepromMode1, | ||
/// <summary> | ||
/// Cartridge contains EEPROM operating in mode 2. | ||
/// </summary> | ||
EepromMode2, | ||
/// <summary> | ||
/// Cartridge contains EEPROM operating in mode 3. | ||
/// </summary> | ||
EepromMode3, | ||
/// <summary> | ||
/// Disable the bank switching mechanism used in Super Street Fighter II. | ||
/// </summary> | ||
DisableBankSwitching | ||
} | ||
} | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
|
||
namespace PscdPack | ||
{ | ||
/// <summary> | ||
/// Modes for on-cartridge memory. | ||
/// </summary> | ||
public enum ExtraSaveMode | ||
{ | ||
/// <summary> | ||
/// No on-cartridge memory. | ||
/// </summary> | ||
None, | ||
/// <summary> | ||
/// Cartridge contains SRAM. | ||
/// </summary> | ||
Sram, | ||
/// <summary> | ||
/// Cartridge contains EEPROM operating in mode 1. | ||
/// </summary> | ||
EepromMode1, | ||
/// <summary> | ||
/// Cartridge contains EEPROM operating in mode 2. | ||
/// </summary> | ||
EepromMode2, | ||
/// <summary> | ||
/// Cartridge uses the Acclaim 32M mapper. | ||
/// </summary> | ||
EepromAcclaim32M, | ||
/// <summary> | ||
/// Disable emulation of SEGA 315-5779 mapper bank switching mechanism. | ||
/// </summary> | ||
DisableBankSwitching | ||
} | ||
} |
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