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Monthly Ticket for Quest Changes #12495
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@Quarri6343 any proposal of what it should say now? |
・"It's probably not actually worth it to make or use" should be removed |
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It should be decided if the europium quest is to be separated from fusion T1 as you don't need fusion for europium anymore #12416 |
well that should be decided first before we change the quest |
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The "Better Questing?" quest in Tips and Tricks details the various I suggest moving this command to the top of the quest, right after the first paragraph. I would also simplify the description to something like "Synchronize the questbook with your current modpack version. Use this command after you update the pack, or if you can't see some quests. This will not erase any of your quest progression." |
or just copy the default load quest there as well I guess |
oh wait, its already there. |
This is valid (although extreme, using two different types of glass): https://i.imgur.com/YrrWhbE.png
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MV and LV chapter icons appear to be swapped (as of 2.2.9 Dev-9), switch them around |
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the icons are completely fine. which is unsurprising as nobody has touched that in years. |
Could you add something about the Catwalks mod into Building Better Bases? It is a really neat and simple mod that adds realistic-looking, well, catwalks, which are otherwise not really doable without microblock abuse and such. I didn't learn about it until today, it would be nice if there was a quest mentioning it. I can even write the quest myself if asked (I just don't know how to actually add it to a PR). |
let me know when its done, I can put it in |
Icon: Scaffold (from Catwalks Mod) Location: Building Better Bases tab. At the bottom of the page, to the right of "BetterIO?". Prerequisite: "Blastoff!" (Quest to make steel in Steam tab.) Tasks:
Reward: (Note: The reward is about enough to return the material cost of the tasks, if you craft all of them and use lathe for steel rods and screws. There are slightly more efficient assembler recipes for the items, and it is also possible to macerate them back into steel dust, which could make the quest a slight gain of steel, if anyone wants to bother with that. Nerf the reward if that is a problem.) Quest text:
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Would suggest making the quest work regardless of the owner of the crystal; or if this is impossible make the crystal task optional. [Edit] Also, please add to the questbook that the ritual is blacklisted from working in the overworld at all. Took me a while to figure that out, as the error message is very not descriptive. |
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1k fluid storage cell quest says the fluid cell can hold 5 types of liquids, not true anymore. Also talks about storage with 5 types. |
a few points discussed in dev-voice chat:
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Quest "Faster Crops" in 2.3.1 has no icon and a .name in the last retrieval task. |
the eig has been fixed now. was a incorrect id, not the quest. (see #12978) |
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closed in favour of #13036 |
Your GTNH Discord Username
chochom#0271
Your Pack Version
2.2.9-9-pre-dev - 2.3.0-RC3
Your Server
SP
Type of Server
Single Player
Overview
A ticket for any large or small problems with any quests. Just post below. Of course, you can also make a dedicated ticket. In particular for more indepth suggestion or problems.
The most up-to-date quest files can always be found here: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/tree/master/config/betterquesting/DefaultQuests
Below are the remaining things from last month (#11981):
Quest Changes
Quest.1305 For Fluid Recipes
It's better to mention that "AE2FC do fluid recipes better" or something in this quest, imo. EC2 is slow and buggy.
Rework Turbine Materials and Useless Space Ores GT5-Unofficial#1146 reworked turbine materials, so quests related to turbine materials need to be checked to confirm if any changes are needed.
Quest.3165 UV Power Per Turbine
Ichorium turbine has been buffed. So this data is outdated.
Quest.3166 Powering-up Fluid Nukes
MAR-Ce-M200 is LuV (need ZPM tier EBF) now. See https://github.com/GTNewHorizons/GoodGenerator/blob/33681ff5f240800c70b70c1e314d73ae262caf7c/src/main/java/goodgenerator/loader/RecipeLoader_02.java#L1145
Quest.2568 Infinity Helmet and Quest.2569 Infinity Breastplate
Infinity Helmet can't remove all negative debuffs, it's the ability of Infinity Breastplate.
This quest:
pic
This is incorrect; you get one unique bag as a reward for each piece of Kami armor, and another for the LEG. You can get 5 unique bags even without trading once. (Unless this is a typo and the sentence was supposed to start with "Note that...") -- Probably was just mistakenly added to LEG.
New Quests/Full Overhauls
More AE2FC quests. replace old EC ones.
Add a quest for Quadruple Input Hatch, or mention it in some multiblock quests (for example, EBF).
Add a quest in Multblock Goals tab listing what GT tools can do with multiblock controllers. (Or add them to each multi's tooltip or quest) Examples are as follows:
Add a quest for Integrated Ore Factory in Multiblock Goals tab (maybe add a link in UHV tab as well). It is the ultimate solution for ore processing in late game.
Add a quest for Tesla Tower in Multiblock Goals tab. It is a powerful power transmission option in HV~ZPM that should be mentioned in questbook.
Add a quest/quests for YOTtank in Multiblock Goals tab. It is the ultimate fluid storage solution in middle & late game.
Add a quest for Infinite Oil/Gas/Fluid Drilling Rig. There is already a quest for void miner, so add one for Infinite Rig is reasonable.
Add a quest for GT++ Solar Tower in How to Generate Power tab, it is now a power generation option in IV, since Bugfix and Rework of the GT++ Solar Tower GTplusplus#290 fixed and reworked it.
Add XL Gas Turbine and XL Plasma Turbine quests in How to Generate Power tab, they are good upgrade for the large ones. XL Steam/HP Steam Turbine have a quest in Working with Oil tab already, might need a link in How to Generate Power tab too?
Add a quest for Turbine Housing in How to Generate Power tab, it makes automating large turbine possible.
Add a quest for Elemental Duplicator in GT++ tab.
Add quests for the Algae Farm. -- Regarding this point, the Algae Farm doesn't just need a quest, it needs an entire questline where it's properly balanced. It can replace several early automations for specific chemicals if used, so it is my (steelux) plan to make that questline when I finish the remaining adjustments.
Quest.1510 Biomes Everywhere, But Not the One You Want? Overhaul based on Monthly Report for quests that need to be edited #11385 (comment)
add quests for super glue
add quest for the component assembly
add quest for advanced assembling line
add quest for the QFT
the Lutetium quests need an overhaul. Specifically, 'Faster Lutetium Excitement', 'High Temperature Super Breeder'. The neutron activator option was removed in favor of the HTGR.
rewrite the TFFT quest(s) because of TFFT rework KekzTech#45
add a stone age quest about visual prospecting (best also mention the spawn chunks bug)?
add quests for bastline?
add quests for th232 line in IV and/or ZPM alternative
add Logistics Pipes questline, tiered for MV and with a guide on how to make it work
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