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Add Tengam materials #1891

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merged 3 commits into from Apr 18, 2023
Merged

Add Tengam materials #1891

merged 3 commits into from Apr 18, 2023

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glowredman
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Rough idea by @minecraft7771. Raw Tengam will be a T9 ore. Attuned Tengam will replace Magnetic Samarium in UEV+ recipes.

@glowredman glowredman requested a review from a team April 16, 2023 18:47
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Just a style review. As for balance this is better reviewed by @Connor-Colenso

.noFluidInputs()
.noFluidOutputs()
.duration(10 * SECONDS)
.eut(TierEU.RECIPE_UHV / 2)
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We had problems with half tier voltages in the past. Would be better to stick to a full amp imo.

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I'm indifferent, I simply did it as the other recipe in that class.

GT_Utility.copyAmount(1L, aStack),
GT_OreDictUnificator.get(aPrefix, Materials.TengamAttuned, 1L),
(int) Math.max(16L, aPrefix.mMaterialAmount * 128L / GT_Values.M),
(int) TierEU.UHV / 2);
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Apart from the point addressed below, why not Recipe_UHV?

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I kept it the same as the other Polarizer recipes.

@Dream-Master Dream-Master merged commit 7bf441c into recipes_RA2 Apr 18, 2023
@Dream-Master Dream-Master deleted the beyond-samarium branch April 18, 2023 19:01
Dream-Master added a commit that referenced this pull request Apr 21, 2023
* Recipes RA2 fixes

* Use \uXXXX for non-ASCII characters

* Misc cleanup (#1888)

* migrate away from addThermalCentrifugeRecipe

* split recipes of GT_Block_Stones_Abstract

* migrate away from addForgeHammerRecipe

* migrate away from addChemicalBathRecipe

* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing

* Remove underground biomes ore classes, as it's not present in NH

* migrate away from addFluidCannerRecipe

* migrate away from addFluidExtractionRecipe

* migrate away from addChemicalRecipe

* migrate away from addMultiblockChemicalRecipe

* deprecate addChemicalRecipeForBasicMachineOnly

* migrate away from addCentrifugeRecipe

* spotlessApply

* fixing wrong merge conflict solving

* Add Tengam materials (#1891)

* Add Tengam materials

* Change new recipes to consume 15/16 Amp

* Remove now redundant `break` statements

* fix comb chances?

* fix centrifuge code not working

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
leagris pushed a commit to leagris/GT5-Unofficial-GTNH that referenced this pull request Apr 22, 2023
* Recipes RA2 fixes

* Use \uXXXX for non-ASCII characters

* Misc cleanup (GTNewHorizons#1888)

* migrate away from addThermalCentrifugeRecipe

* split recipes of GT_Block_Stones_Abstract

* migrate away from addForgeHammerRecipe

* migrate away from addChemicalBathRecipe

* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing

* Remove underground biomes ore classes, as it's not present in NH

* migrate away from addFluidCannerRecipe

* migrate away from addFluidExtractionRecipe

* migrate away from addChemicalRecipe

* migrate away from addMultiblockChemicalRecipe

* deprecate addChemicalRecipeForBasicMachineOnly

* migrate away from addCentrifugeRecipe

* spotlessApply

* fixing wrong merge conflict solving

* Add Tengam materials (GTNewHorizons#1891)

* Add Tengam materials

* Change new recipes to consume 15/16 Amp

* Remove now redundant `break` statements

* fix comb chances?

* fix centrifuge code not working

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
leagris pushed a commit to leagris/GT5-Unofficial-GTNH that referenced this pull request Apr 22, 2023
* Recipes RA2 fixes

* Use \uXXXX for non-ASCII characters

* Misc cleanup (GTNewHorizons#1888)

* migrate away from addThermalCentrifugeRecipe

* split recipes of GT_Block_Stones_Abstract

* migrate away from addForgeHammerRecipe

* migrate away from addChemicalBathRecipe

* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing

* Remove underground biomes ore classes, as it's not present in NH

* migrate away from addFluidCannerRecipe

* migrate away from addFluidExtractionRecipe

* migrate away from addChemicalRecipe

* migrate away from addMultiblockChemicalRecipe

* deprecate addChemicalRecipeForBasicMachineOnly

* migrate away from addCentrifugeRecipe

* spotlessApply

* fixing wrong merge conflict solving

* Add Tengam materials (GTNewHorizons#1891)

* Add Tengam materials

* Change new recipes to consume 15/16 Amp

* Remove now redundant `break` statements

* fix comb chances?

* fix centrifuge code not working

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
leagris pushed a commit that referenced this pull request Apr 22, 2023
* Recipes RA2 fixes

* Use \uXXXX for non-ASCII characters

* Misc cleanup (#1888)

* migrate away from addThermalCentrifugeRecipe

* split recipes of GT_Block_Stones_Abstract

* migrate away from addForgeHammerRecipe

* migrate away from addChemicalBathRecipe

* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing

* Remove underground biomes ore classes, as it's not present in NH

* migrate away from addFluidCannerRecipe

* migrate away from addFluidExtractionRecipe

* migrate away from addChemicalRecipe

* migrate away from addMultiblockChemicalRecipe

* deprecate addChemicalRecipeForBasicMachineOnly

* migrate away from addCentrifugeRecipe

* spotlessApply

* fixing wrong merge conflict solving

* Add Tengam materials (#1891)

* Add Tengam materials

* Change new recipes to consume 15/16 Amp

* Remove now redundant `break` statements

* fix comb chances?

* fix centrifuge code not working

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
leagris pushed a commit that referenced this pull request Apr 22, 2023
* Recipes RA2 fixes

* Use \uXXXX for non-ASCII characters

* Misc cleanup (#1888)

* migrate away from addThermalCentrifugeRecipe

* split recipes of GT_Block_Stones_Abstract

* migrate away from addForgeHammerRecipe

* migrate away from addChemicalBathRecipe

* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing

* Remove underground biomes ore classes, as it's not present in NH

* migrate away from addFluidCannerRecipe

* migrate away from addFluidExtractionRecipe

* migrate away from addChemicalRecipe

* migrate away from addMultiblockChemicalRecipe

* deprecate addChemicalRecipeForBasicMachineOnly

* migrate away from addCentrifugeRecipe

* spotlessApply

* fixing wrong merge conflict solving

* Add Tengam materials (#1891)

* Add Tengam materials

* Change new recipes to consume 15/16 Amp

* Remove now redundant `break` statements

* fix comb chances?

* fix centrifuge code not working

---------

Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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