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Add tweaks to disable terrain/structure generation #358

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merged 8 commits into from
May 12, 2024

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nzbasic
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@nzbasic nzbasic commented Apr 20, 2024

Adds 3 new tweaks:

  • disableChunkTerrainGeneration [default false]: when true sets all blocks to air upon new chunk generation, keeping biome data
  • disableWorldTypeChunkPopulation [default false]: when true redirects calls to the dimension's IChunkProvider.populate (preventing e.g. flowers, ores, vanilla overworld structures)
  • disableModdedChunkPopulation [default false]: when true redirects calls to forge's GameRegistry.generateWorld (preventing e.g. Natura's cloud gen, Draconic Chaos Island gen)

When all three are enabled you get true void dims for all vanilla/modded dimensions with biomes preserved

The main reason for this addition is to give improved options for void based GTNH playthroughs. Currently creating a Garden of Grind world involves removing the default world gen mod and creating a superflat world with a void preset which is fixed to 1 biome. Now with these configs we can enjoy the normal GTNH RWG biomes in the overworld and start allowing exploration of other dimensions in a true to skyblock fashion.

Dim screenshots:

Nether (all configs enabled)
image

TF (all configs enabled)
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Overworld (RWG) (all configs enabled)
image

TF (only disableChunkTerrainGeneration = true)
image

Overworld (only disableChunkTerrainGeneration = true)
image

@LazyFleshWasTaken
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Can also be used to troubleshoot structure generation if needed.

@Dream-Master Dream-Master requested a review from a team April 21, 2024 19:57
@Dream-Master Dream-Master added ongoing freeze - don't merge Not just a bug fix and thus affected by a current freeze for a upcoming version and removed ongoing freeze - don't merge Not just a bug fix and thus affected by a current freeze for a upcoming version labels Apr 28, 2024
@Dream-Master Dream-Master merged commit 5def6c3 into GTNewHorizons:master May 12, 2024
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4 participants