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Texture Cache
Feature
Hooray new stuff!
RenderInterface
Affects the core engine
#70
opened Jun 6, 2023 by
Gabbell
Splines
Feature
Hooray new stuff!
Physics
Big brain stuff
Rasterization
It's full of triangles
#68
opened Feb 5, 2022 by
Gabbell
Timeline Semaphores
Feature
Hooray new stuff!
RenderInterface
Affects the core engine
Vulkan
A true love-hate relationship
#63
opened Feb 5, 2022 by
Gabbell
Improve Entity Batching (Per Material, etc.)
ECS
Pure delicious data
Rasterization
It's full of triangles
Refactor
I am inevitable
#62
opened Feb 5, 2022 by
Gabbell
Improve Vulkan Descriptor Set Reusage
Refactor
I am inevitable
RenderInterface
Affects the core engine
Vulkan
A true love-hate relationship
#61
opened Feb 5, 2022 by
Gabbell
ECS Task Graph
ECS
Pure delicious data
Feature
Hooray new stuff!
RenderInterface
Affects the core engine
Vulkan
A true love-hate relationship
#58
opened Jun 4, 2021 by
Gabbell
Async Transfers / Improve data read
Feature
Hooray new stuff!
I/O
Affects the inputs and outputs of the engine
RenderInterface
Affects the core engine
Resources
Assets and stuff
Vulkan
A true love-hate relationship
#54
opened Jun 11, 2020 by
Gabbell
Screen Space Ambient Occlusion (SSAO)
Feature
Hooray new stuff!
Lighting
Let it be lit
Rasterization
It's full of triangles
#52
opened Jun 9, 2020 by
Gabbell
ECS Compute Integration
Compute
Gotta go fest
ECS
Pure delicious data
Feature
Hooray new stuff!
#47
opened May 14, 2020 by
Gabbell
Subsurface Scattering (SSS)
Feature
Hooray new stuff!
Rasterization
It's full of triangles
#46
opened May 12, 2020 by
Gabbell
Image Based Lighting (IBL) / Environment Map
Feature
Hooray new stuff!
Lighting
Let it be lit
Rasterization
It's full of triangles
#45
opened Apr 9, 2020 by
Gabbell
Mipmap Generation
Feature
Hooray new stuff!
RenderInterface
Affects the core engine
Vulkan
A true love-hate relationship
#44
opened Mar 31, 2020 by
Gabbell
PBR
Feature
Hooray new stuff!
Lighting
Let it be lit
Rasterization
It's full of triangles
#27
opened Nov 25, 2019 by
Gabbell
Blinn-Phong
Feature
Hooray new stuff!
Lighting
Let it be lit
Rasterization
It's full of triangles
#26
opened Nov 25, 2019 by
Gabbell
Shrink GraphicsTypes.h
Refactor
I am inevitable
RenderInterface
Affects the core engine
#17
opened Nov 10, 2019 by
Gabbell
Implement VkPipelineCache
Feature
Hooray new stuff!
I/O
Affects the inputs and outputs of the engine
RenderInterface
Affects the core engine
Vulkan
A true love-hate relationship
#15
opened Nov 5, 2019 by
Gabbell
ProTip!
Find all open issues with in progress development work with linked:pr.