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Viewer : Support Arnold shader networks attached to gobos #3667
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johnhaddon
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Viewer : Support Arnold shader networks attached to gobos #3667
johnhaddon
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themissingcow:goboVisualiserOSL
Mar 17, 2020
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Thanks Tom! Thanks for taking the time to add the tests as well - always good to increase coverage. I've made a few comments inline....
Thanks Tom! LGTM. Could you squash in your fixups and update Changes.md please? |
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We need to use the Arnold to OSL network conversion in various visualisers. As most are totally private and have no headers, moving to a private helper seemed easier than allowing other visualisers to befriend ArnoldLightVisualiser.
Improvements ------------ - Viewer : Added (limited) support for the visualisation of Arnold shader networks attached to the gobo light filter.
We now list the un-convertible shader names.
It's not helpful to return a mixed network, return nullptr instead.
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Adds support for Arnold shader networks attached to Gobo light filters.
In order to re-use the network conversion previously used in
ArnoldLightVisualiser
, it splits this out intoGafferArnoldUI/Private/VisualiserAlgo.h
.Took the opportunity to clean up messaging and error case handling a little.