An attempt to have a Game Maker IDE on Linux.
- Opening a project
- Creating scripts and objects
- Editing scripts and objects
- Editing events scripts
- Visualisation of a room (showing/hiding layers and moving instances)
- Add key names ("Key Press: Enter" instead of "Key Press: 13")
- Change events types
- Edition of sprites, sounds, etc.
- Saving
- Reorder the resources in the tree view via drag-and-drop
- Everything else...
- Drag-and-Drop scripts
- Compilation (or maybe the same way GM:S does it for linux)
- Fonts
- Probably other things
- You need to build and install Qutepart
- You need a C++17 compiler
- Open in QtCreator
- Press "Build"
or
$ qmake && make