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@GameNetworking

GameNetworking

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  1. NetworkSynchronizer NetworkSynchronizer Public

    Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

    C++ 87 18

  2. example-project example-project Public

    An example project to show SceneSynchronizer functionality

    GDScript 8 1

  3. example-project-3.x example-project-3.x Public

    GDScript 1

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