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CloudySky_2010.vcxproj.filters
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CloudySky_2010.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Sample Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Shaders">
<UniqueIdentifier>{c95fe20e-27c4-40a1-8a03-55ccad7902ba}</UniqueIdentifier>
</Filter>
<Filter Include="Sample Files\Terrain">
<UniqueIdentifier>{95d79d31-6ee9-4479-9563-d42d7b270e31}</UniqueIdentifier>
</Filter>
<Filter Include="Sample Files\Terrain\fx">
<UniqueIdentifier>{02e11d75-b0cc-4ec1-b99a-daa6c657d6c7}</UniqueIdentifier>
</Filter>
<Filter Include="Sample Files\Terrain\Source">
<UniqueIdentifier>{b001a578-6ac0-43ae-962b-0403aea00dc5}</UniqueIdentifier>
</Filter>
<Filter Include="Sample Files\Terrain\Include">
<UniqueIdentifier>{60d679d6-0738-4634-a1b4-4072d0924537}</UniqueIdentifier>
</Filter>
<Filter Include="IGFXExtensions">
<UniqueIdentifier>{887d9c25-2154-4eeb-b51f-bef3fd2843d7}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="CloudySky.cpp">
<Filter>Sample Files</Filter>
</ClCompile>
<ClCompile Include="LightSctrPostProcess.cpp">
<Filter>Sample Files</Filter>
</ClCompile>
<ClCompile Include="RenderTechnique.cpp">
<Filter>Sample Files</Filter>
</ClCompile>
<ClCompile Include="Terrain\stdafx.cpp">
<Filter>Sample Files</Filter>
</ClCompile>
<ClCompile Include="Terrain\ConfigFile.cpp">
<Filter>Sample Files\Terrain\Source</Filter>
</ClCompile>
<ClCompile Include="Terrain\ElevationDataSource.cpp">
<Filter>Sample Files\Terrain\Source</Filter>
</ClCompile>
<ClCompile Include="Terrain\EarthHemisphere.cpp">
<Filter>Sample Files\Terrain\Source</Filter>
</ClCompile>
<ClCompile Include="CloudsController.cpp">
<Filter>Sample Files</Filter>
</ClCompile>
<ClCompile Include="IGFXExtensions\IGFXExtensionsHelper.cpp">
<Filter>IGFXExtensions</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="CloudySky.h">
<Filter>Sample Files</Filter>
</ClInclude>
<ClInclude Include="LightSctrPostProcess.h">
<Filter>Sample Files</Filter>
</ClInclude>
<ClInclude Include="RenderTechnique.h">
<Filter>Sample Files</Filter>
</ClInclude>
<ClInclude Include="ShaderMacroHelper.h">
<Filter>Sample Files</Filter>
</ClInclude>
<ClInclude Include="Terrain\ElevationDataSource.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="Terrain\Errors.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="Terrain\EarthHemisphere.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="Terrain\HierarchyArray.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="Terrain\DynamicQuadTreeNode.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="CloudsController.h">
<Filter>Sample Files</Filter>
</ClInclude>
<ClInclude Include="Terrain\Visibility.h">
<Filter>Sample Files\Terrain\Include</Filter>
</ClInclude>
<ClInclude Include="IGFXExtensions\IGFXExtensionsHelper.h">
<Filter>IGFXExtensions</Filter>
</ClInclude>
<ClInclude Include="IGFXExtensions\ID3D10Extensions.h">
<Filter>IGFXExtensions</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="small.ico">
<Filter>Resource Files</Filter>
</None>
<None Include="CloudySky.ico">
<Filter>Resource Files</Filter>
</None>
<None Include="fx\TerrainStructs.fxh">
<Filter>Sample Files\Terrain\fx</Filter>
</None>
<None Include="fx\Structures.fxh">
<Filter>Shaders</Filter>
</None>
<None Include="fx\Common.fxh">
<Filter>Shaders</Filter>
</None>
<None Include="fx\IntelExtensions.hlsl">
<Filter>Shaders</Filter>
</None>
<None Include="fx\CloudsCommon.fxh">
<Filter>Shaders</Filter>
</None>
<None Include="fx\Preprocessing.fx">
<Filter>Shaders</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="CloudySky_2010.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="fx\LightScattering.fx">
<Filter>Shaders</Filter>
</CustomBuild>
<CustomBuild Include="fx\Terrain.fx">
<Filter>Sample Files\Terrain\fx</Filter>
</CustomBuild>
<CustomBuild Include="fx\RefineSampleLocations.fx">
<Filter>Shaders</Filter>
</CustomBuild>
<CustomBuild Include="fx\Clouds.fx">
<Filter>Shaders</Filter>
</CustomBuild>
</ItemGroup>
</Project>