Source code for the demo shown in the Pixel Kickstarter July update.
Pixels are full of LEDs, smarts and no larger than regular dice, they can be customized to light up when and how you desire. Check our website for more information.
Warning Before jumping into programming please make sure to read our Pixels developer's guide.
Please open a ticket on GitHub if you're having any issue with this demo.
This mini game demonstrates how to use the Pixels Web Connect
package.
See the package's readme for information about supported browsers.
The game is intended to be played with at least 3 Pixels dice, but if you have less than that
you may edit minNumDice
in src/routes/home/OddOrEvenGame
.
To try out different win animation, search for animWin1
and find where the animation is used.
You may replace replace it with either animWin2
or animWin3
.
-
yarn
: Installs dependencies -
yarn dev
: Run a development, HMR server (useyarn dev16
with Node JS 16) -
yarn serve
: Run a production-like server -
yarn build
: Production-ready build (useyarn build16
with Node JS 16) -
yarn lint
: Pass TypeScript files using ESLint -
yarn test
: Run Jest and Enzyme withenzyme-adapter-preact-pure
for your tests
For detailed explanation on how things work, checkout the CLI Readme.
- clear.png: Cross icons created by Pixelmeetup - Flaticon
- blinker.png: Blinker Icons erstellt von Freepik - Flaticon
- rainbow.png: Rainbow icons created by Freepik - Flaticon
- smile.png: Smile icons created by Pixel perfect - Flaticon
- angry.png: Emoji icons created by Freepik - Flaticon