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Support for 64bit macOS platform. Minimum requirement is macOS 10.9.
Port originally based off the excellent work done by @JeffProgrammer and mixed in with some code from out little brother Torque2D.
*Retina displays are currently unsupported as i didn't have access to retina display and i'm not keen on committing untested code. The retina display will work, however the resolutions will be incorrect. SDL2 does have retina support, so it's just a matter of finding a user with a retina display who can test some code for us before committing it.