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Custom Regions v0.7.37

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@Garrakx Garrakx released this 04 Dec 13:37
· 270 commits to master since this release

READ INSTRUCTIONS FIRST HERE

Everything is included in the zip file.

Requirements:

  • EnumExtender.dll

  • ConfigMachine.dll

  • AutoUpdate.dll

  • (optional)CustomAssets.dll (grab it here if you need custom music)

Changes

  • You can now configure if your region (or any other) should spawn albino creatures
  • You can now configure the color of Monster Kelp and Blls/Dlls
  • Fixed a critical bug with the dev map page
  • Optimized palette loading. You can now replace any vanilla palette if you place it with the same name on your region folder.
  • Console output of the FastTravelScreen extended Enum now works.
  • Fixed a critical bug with loading regions
  • Improved README
  • Internal optimizations
  • Log into exceptionLog when Properties.txt file is corrupted
  • Fixed the position of the Save Problem label