Custom Regions v0.7.37
Everything is included in the zip file.
Requirements:
-
EnumExtender.dll
-
ConfigMachine.dll
-
AutoUpdate.dll
-
(optional)
CustomAssets.dll (grab it here if you need custom music)
Changes
- You can now configure if your region (or any other) should spawn albino creatures
- You can now configure the color of Monster Kelp and Blls/Dlls
- Fixed a critical bug with the dev map page
- Optimized palette loading. You can now replace any vanilla palette if you place it with the same name on your region folder.
- Console output of the FastTravelScreen extended Enum now works.
- Fixed a critical bug with loading regions
- Improved README
- Internal optimizations
- Log into exceptionLog when Properties.txt file is corrupted
- Fixed the position of the Save Problem label