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1.1.1 - Bug fix pre-release

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@GarwelGarwel GarwelGarwel released this 01 Feb 05:52
· 572 commits to master since this release

I haven't had the time to test these fixes, but hopefully they work. If nothing bad is reported within a few days, it will become a release.

  • Fixed: NRE when calculating Connected factor in some cases
  • Fixed: Issues with kerbals marked as Missing (e.g. in rescue contracts)
  • Fixed: Deadly Reentry's 0.625 m heat shield didn't have radiation shielding (thanks eightiesboi)