1.2.0 Pre-release
Pre-release
Pre-release
GarwelGarwel
released this
04 Jun 12:56
·
521 commits
to master
since this release
This is a pre-release version, which is intended for testing and bug reporting. If you plan to use it in your main save, make a backup!
- Added: Health quirks—individual features of kerbals so that they react to health factors differently. The full list of quirks will be available in the wiki and it is 100% editable; quirks can be changed, added or removed manually or with MM patches. Quirks may be assigned semi-randomly (depending on kerbals' Stupidity and Courage) when a kerbal levels up. Everything is adjustable (or can be disabled) in the Settings, as usual.
- Added: Support patches for SSTU, Malemute, Tundra (thanks @Maffif ), RLA Reborn
- Added: UI is now colorful (I welcome suggestions about the color scheme)
- Added: Health decay is now displayed in Details view
- Changed: Radiation now increases gradually as you get farther from a celestial body (due to occlusion); body radiation shielding has been deprecated
- Changed: Serious under-the-hood changes that will allow for new features and performance improvements in the future
- Fixed: Blurry toolbar icon
- Fixed: Date/time displayed incorrectly for periods over 1 year
- Fixed: Panic Attack time was displayed incorrectly
- Fixed: Exposure was not calculated correctly on game load
- Fixed: NRE when renaming kerbals
- Fixed: Potential NRE when kerbal currently viewed in Health Monitor is killed/removed
- Fixed: NRE related to Sickness in some crew configurations