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1.2.0 Pre-release

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@GarwelGarwel GarwelGarwel released this 04 Jun 12:56
· 521 commits to master since this release

This is a pre-release version, which is intended for testing and bug reporting. If you plan to use it in your main save, make a backup!

  • Added: Health quirks—individual features of kerbals so that they react to health factors differently. The full list of quirks will be available in the wiki and it is 100% editable; quirks can be changed, added or removed manually or with MM patches. Quirks may be assigned semi-randomly (depending on kerbals' Stupidity and Courage) when a kerbal levels up. Everything is adjustable (or can be disabled) in the Settings, as usual.
  • Added: Support patches for SSTU, Malemute, Tundra (thanks @Maffif ), RLA Reborn
  • Added: UI is now colorful (I welcome suggestions about the color scheme)
  • Added: Health decay is now displayed in Details view
  • Changed: Radiation now increases gradually as you get farther from a celestial body (due to occlusion); body radiation shielding has been deprecated
  • Changed: Serious under-the-hood changes that will allow for new features and performance improvements in the future
  • Fixed: Blurry toolbar icon
  • Fixed: Date/time displayed incorrectly for periods over 1 year
  • Fixed: Panic Attack time was displayed incorrectly
  • Fixed: Exposure was not calculated correctly on game load
  • Fixed: NRE when renaming kerbals
  • Fixed: Potential NRE when kerbal currently viewed in Health Monitor is killed/removed
  • Fixed: NRE related to Sickness in some crew configurations