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Clock Tower: The First Fear reversed engineered

A decompilation project of the PC version of the game, but using PlayStation assets for better visual fidelity and extras that came with that port.

Working

  • Main virtual machine commands (can start the intro and fully play it, quick start, continue, or show the ending list);
  • Most general routines for maps, entities, etc;
  • General API via DirectX (should make porting rather trivial);
  • OGG playback for music.

Not working

  • Controls (only left-right clicks are recognized via DInput8 and some base cursor movement);
  • Sprite code not fully working;
  • TMC support is just a stub;
  • Missing PSX specific code (i.e. fully controllable title screen and context menu);
  • Missing STR (compressed videos) support.