A decompilation project of the PC version of the game, but using PlayStation assets for better visual fidelity and extras that came with that port.
- Main virtual machine commands (can start the intro and fully play it, quick start, continue, or show the ending list);
- Most general routines for maps, entities, etc;
- General API via DirectX (should make porting rather trivial);
- OGG playback for music.
- Controls (only left-right clicks are recognized via DInput8 and some base cursor movement);
- Sprite code not fully working;
- TMC support is just a stub;
- Missing PSX specific code (i.e. fully controllable title screen and context menu);
- Missing STR (compressed videos) support.