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Gericom committed Sep 30, 2022
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9 changes: 9 additions & 0 deletions .clang-format
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BasedOnStyle: Microsoft
AlignConsecutiveMacros: 'true'
AlignEscapedNewlines: Left
AlwaysBreakTemplateDeclarations: 'Yes'
BreakBeforeBraces: Allman
Cpp11BracedListStyle: 'false'
IndentCaseLabels: 'true'
PointerAlignment: Left
SortIncludes: 'false'
10 changes: 10 additions & 0 deletions .gitignore
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.vscode/
tmp/
nitrofiles/
*.nds
arm7/build/
arm9/build/
*.elf
FatInNitroFS.dldi
arm7/source/isdprint.c
Makefile_isnitro
56 changes: 56 additions & 0 deletions Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

export TARGET := $(shell basename $(CURDIR))
export TOPDIR := $(CURDIR)

# specify a directory which contains the nitro filesystem
# this is relative to the Makefile
NITRO_FILES := #nitrofiles

# These set the information text in the nds file
GAME_TITLE := FastVideoDS Player
GAME_SUBTITLE1 := By Gericom

GAME_ICON := icon.bmp

include $(DEVKITARM)/ds_rules

.PHONY: checkarm7 checkarm9 clean

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all: checkarm7 checkarm9 $(TARGET).nds

#---------------------------------------------------------------------------------
checkarm7:
$(MAKE) -C arm7

#---------------------------------------------------------------------------------
checkarm9:
$(MAKE) -C arm9

#---------------------------------------------------------------------------------
$(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf
ndstool -c $(TARGET).nds -7 arm7/$(TARGET).elf -9 arm9/$(TARGET).elf \
-b $(GAME_ICON) "$(GAME_TITLE);$(GAME_SUBTITLE1)" \
$(_ADDFILES)

#---------------------------------------------------------------------------------
arm7/$(TARGET).elf:
$(MAKE) -C arm7

#---------------------------------------------------------------------------------
arm9/$(TARGET).elf:
$(MAKE) -C arm9

#---------------------------------------------------------------------------------
clean:
$(MAKE) -C arm9 clean
$(MAKE) -C arm7 clean
rm -f $(TARGET).nds $(TARGET).arm7 $(TARGET).arm9
123 changes: 123 additions & 0 deletions arm7/Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

include $(DEVKITARM)/ds_rules

#---------------------------------------------------------------------------------
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files
# all directories are relative to this makefile
#---------------------------------------------------------------------------------
BUILD := build
SOURCES := source source/fat ../common
INCLUDES := include build
DATA :=

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -mthumb-interwork -mcpu=arm7tdmi -mtune=arm7tdmi

CFLAGS := -g -Wall -O2 -fomit-frame-pointer -ffast-math -ffunction-sections -fdata-sections $(ARCH)

CFLAGS += $(INCLUDE) -DARM7
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -fno-rtti


ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=../fv_ds_arm7.specs -g $(ARCH) -Wl,--nmagic -Wl,-Map,$(notdir $*).map

LIBS := -lnds7

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS)


#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export ARM7ELF := $(CURDIR)/$(TARGET).elf
export DEPSDIR := $(CURDIR)/$(BUILD)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir))

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

.PHONY: $(BUILD) clean

#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) *.elf


#---------------------------------------------------------------------------------
else

DEPENDS := $(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(ARM7ELF) : $(OFILES)
@echo linking $(notdir $@)
@$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@


#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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