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[bg] matching power of wands to underlying spell effects
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CamDawg committed Aug 6, 2022
1 parent 1edb1f5 commit 83e991c
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Showing 4 changed files with 27 additions and 20 deletions.
Binary file modified docs/eefixpack_arrays.ods
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18 changes: 9 additions & 9 deletions eefixpack/files/baf/bancyadd.baf
@@ -1,16 +1,16 @@
IF
Global("DMWWCyd","GLOBAL",1)
Allegiance(Myself,NEUTRAL)
Global("DMWWCyd","GLOBAL",1)
Allegiance(Myself,NEUTRAL)
THEN
RESPONSE #100
Enemy()
Continue()
RESPONSE #100
Enemy()
Continue()
END

IF
Global("DMWWCyd","GLOBAL",1)
!See(NearestEnemyOf(Myself))
Global("DMWWCyd","GLOBAL",1)
!See(NearestEnemyOf(Myself))
THEN
RESPONSE #100
MoveToPoint([610.401])
RESPONSE #100
MoveToPoint([610.401])
END
12 changes: 6 additions & 6 deletions eefixpack/files/baf/gretek.baf
@@ -1,9 +1,9 @@
IF
!Allegiance(Myself,ENEMY)
Global("DMWWGretekShout","GLOBAL",1)
Global("DMWWGretekShout","LOCALS",0)
!Allegiance(Myself,ENEMY)
Global("DMWWGretekShout","GLOBAL",1)
Global("DMWWGretekShout","LOCALS",0)
THEN
RESPONSE #100
Enemy()
SetGlobal("DMWWGretekShout","LOCALS",1)
RESPONSE #100
Enemy()
SetGlobal("DMWWGretekShout","LOCALS",1)
END
17 changes: 12 additions & 5 deletions eefixpack/files/tph/tbd_bulk_itm_fixes_bgee.tph
Expand Up @@ -2,11 +2,18 @@
ACTION_DEFINE_ASSOCIATIVE_ARRAY cd_bulk_changes_itm BEGIN

//file, timing, magical, power, speed, weight, thac0, lore, type, prof, enchantment, dispellable => file // notes
~%WIZARD_CHILL_TOUCH%a~, 0, null, null, null, null, null, null, null, null, null, null => ~%WIZARD_CHILL_TOUCH%a~ // luke: Chill Touch – should not interact with spell protections
~%WIZARD_WRAITH_FORM%~, null, 3, null, null, null, null, null, null, null, null, null => ~%WIZARD_WRAITH_FORM%~ // luke: Wraithform – make sure all limited effects are dispellable
~%WIZARD_IMPROVED_HASTE%~, null, 3, null, null, null, null, null, null, null, null, null => ~%WIZARD_IMPROVED_HASTE%~ // luke: Improved Haste 1) make sure all effects bypass Magic Resistance
~%WIZARD_STONE_TO_FLESH%~, null, 2, null, null, null, null, null, null, null, null, null => ~%WIZARD_STONE_TO_FLESH%~ // luke: Stone to Flesh – make sure all effects bypass Magic Resistance
~%WIZARD_SPHERE_OF_CHAOS%~, null, 1, null, null, null, null, null, null, null, null, null => ~%WIZARD_SPHERE_OF_CHAOS%~ // luke: Sphere of Chaos – make sure all effects are subjected to Magic Resistance
comps18, null, null, null, null, null, null, null, null, null, 0, null => comps18 // tbd, cam: sword of balduran should be zero enchantment
eneblade, null, null, 0, null, null, null, null, null, null, null, null => eneblade // luke: Energy Blade – should not interact with spell protections
fblade, null, null, 0, null, null, null, null, null, null, null, null => fblade // luke: flame blade should not interact with level-based spell protections
fireseed, null, null, 0, null, null, null, null, null, null, null, null => fireseed // luke: Fire Seed should not interact with level-based spell protections
ghoult, null, null, 0, null, null, null, null, null, null, null, null => ghoult // luke: Ghoul Touch – should not interact with spell protections
melfmet, null, null, 0, null, null, null, null, null, null, null, null => melfmet // luke: Melf's Minute Meteors – should not interact with spell protections
sw1h18, null, null, null, null, null, null, null, null, null, 0, null => sw1h18 // tbd, cam: sword of balduran should be zero enchantment
wand02, null, null, 1, null, null, null, null, null, null, null, null => wand02 // tbd, cam (from scs): changing wand powers to better match their effects
wand023, null, null, 1, null, null, null, null, null, null, null, null => wand023 // tbd, cam (from scs): changing wand powers to better match their effects
wand08, null, null, 1, null, null, null, null, null, null, null, null => wand08 // tbd, cam (from scs): changing wand powers to better match their effects
wand12, null, null, 1, null, null, null, null, null, null, null, null => wand12 // tbd, cam (from scs): changing wand powers to better match their effects


END

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