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Initial cleanup and layout fixes
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AngelGryph committed Jun 5, 2018
1 parent 211a557 commit aa15432
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3 changes: 3 additions & 0 deletions .gitignore
Expand Up @@ -45,3 +45,6 @@ $RECYCLE.BIN/
Network Trash Folder
Temporary Items
.apdisk

# Angel's to-do list
TODO.txt
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22 changes: 0 additions & 22 deletions NTotSC/docs/Changes.txt → NTotSC/docs/changes.txt
Expand Up @@ -109,15 +109,8 @@ NTBOW04 - usability fixed
Attack per Rnd bonus fixed

NTBULL01 - 'max in stack' changed from 9999 to 40
NTCHAN03 - strange usability...fixed
Regeneration effect fixed
NTCHAN04 - usability fixed
NTCHAN05 - usability fixed
1 color effect fixed
NTDAGG01 - usability fixed
NTDART1 - usability fixed
'max in stack' changed from 9999 to 40
NTLEAT04 - effects optimized
NTLEAT05 - all equipping effects must Bypass resistance
NTMIOTPB - carried icon fixed

Expand All @@ -130,28 +123,13 @@ NTPLAT01 - usability fixed
NTPOTN02 - effects should bypass resistance
NTPOTN04 - drunk effect time fixed
NTRING03 - Ring of Pilar/Gheldehar has now unique name (was unique item before already)
NTROBE01 - magical abilities fully rebuilt
NTROBE02 - effects should bypass resistance
removed the cursed flag - no mentioning in the description
NTSHLD01 - usability fixed
carried icon
NTSHLD03 - usability fixed
effects should bypass resistance
NTSPEAR1 - usability fixed
slashing damage bonus fixed (was 6d1 instead of 1d6)
NTSTAFF1 - usability fixed
proficiency fixed
slashing damage bonus effect fixed
NTSTAFF2 - all magic effects fixed

NTSWD01 - bonuses vs Trolls rebuilt completely (2 .EFF added to the mod)
Slashing damage (was piercing)
NTSWD02 - usability fixed
proficiency fixed
NTSWD04 - DEX bonus fixed
Melee ability fixed
NTSWD07 - damage amount fixed
NTSWD08 - Acid damage effect fixed

SCRLNT71 - usability fixed (no Diviner)
'max in stack' changed from 9999 to 10
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