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Releases: GlitchEnzo/NuGetForUnity

Release 3.0.2

21 Apr 18:57
0057044
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  • Fix for OData deprecation in Nuget.org API
  • Fix for packages with directory entries failing to extract.
  • Feeds are cleared by default to prevent possible injection attacks.
  • Improved version range handling

Release 3.0.1

13 Feb 01:38
d6971f2
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  • Changed Nuget V2 queries used to sidestep Nuget.org V2 API OData query deprecation.
  • Now using System.IO.Compression rather than DotNetZip dll.
    • Avoids conflicts with DotNetZip and appears more stable.
  • Nuget configs now contain <clear/> tags before listing feeds.

Release 3.0.0

21 Jan 20:25
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  • Automatically detect and ignore system packages that are managed and imported by Unity already.
    • This fixes support for tons of packages under .NET Standard.
  • Update to build on Unity 2018.4
    • This deprecates support for older versions.
    • Going forward we'll be targeting to support only the LTS and newer versions of Unity.

Release 2.0.1

17 Jul 18:10
e37c13e
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  • Improved version comparisons that handle prerelease strings better.
    • New test added for verifying version comparison functionality.
  • Preferences now auto save if any changes are made - no more failure to hit the save button! =)
    • Can now reset the preferences back to default.
  • Support .Net Standard target framework monikers that don't include the '.', e.g. "netstandard20".

Release 2.0.0

19 Nov 18:50
1776459
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Some breaking changes to the public API means we're bumping to Version 2!

With the changes below a huge number of new nuget packages are working with Nuget for Unity!

  • Greatly improved logic for selecting target frameworks, including .NET Standard.
  • New support for Dependencies grouped by target framework.
  • Issues installing newer versions of modules with >100 versions have been fixed.
  • Refresh button is now available on the Update tab.
  • Source paths specified in the Preferences now have white space trimmed.

Release 1.2.4

07 Oct 21:08
ff59dd7
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  • Now cleans the 'ref' folder used for reference assemblies as they're unused by Unity.
    • Adding functional support for many new NuGet packages, e.g. System.Numerics.Vectors

Release 1.2.3

24 Sep 21:16
e036665
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  • Auto-disable WSA platform for Nuget and Packages .config file.
    • This fixes an issue where the configs would be copied to the built VS Solution and result in false errors when building in Visual Studio.
  • Disable 'Read-Only Package Files' by default
    • If enabled this feature prevents Unity's automatic API Updater from modifying package code so defaulting to disabled is better.
  • If the NuGet config file is not loaded, but LogVerbose is called, assume verbose logging is desired.

Release 1.2.2

13 Sep 23:33
efa3721
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  • Special package folder unityplugin now copies hierarchy recursively.
  • Special package lib folders, e.g. unity, are now case insensitive.

Release 1.2.1

23 Jul 23:06
c8a9896
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  • Fix for Azure Artifacts package downloads giving 401

Release 1.2.0

20 Jun 21:37
6ac09e9
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  • Improve refresh performance for credentialed feeds.
  • Management UI Upgrades
    • Increased parity between Azure DevOps, Visual Studio, and NuGet.Org management UI.
    • Author, download count, summary now supported.
    • Reduce clutter in list with new Details section.