@jwittner jwittner released this Dec 20, 2018

  • Reverted dependency group change that overly captured invalid framework dependencies.
Assets 3

@jwittner jwittner released this Dec 14, 2018 · 4 commits to master since this release

  • Fix for exception when logging.
Assets 3

@ForrestTrepte ForrestTrepte released this Dec 6, 2018 · 7 commits to master since this release

  • Fix cases where package would be found in one source then overwritten by a lower version found on a different source.
Assets 3

@ForrestTrepte ForrestTrepte released this Nov 19, 2018 · 10 commits to master since this release

  • Several teams/companies have been using NuGetForUnity successfully, so we're calling this a 1.0 release.
  • Package install considered a failure if dependencies fail to install.
  • Fix DirectoryNotFoundException in clean project.
  • Fix packages removed from .config still show as installed.
  • Add MacOS support.
Assets 3

@ForrestTrepte ForrestTrepte released this Oct 25, 2018 · 25 commits to master since this release

  • Add project and repo info to Nuget Window (makes it easy to find the project or clone the source code associated with a package)
  • Previously-installed packages are deleted if they have been removed from packages.config. (Previously, if you pulled someone else's change from Git that removed a package then the package would remain in your nuget Packages folder.)
  • Cache icons in Application.temporaryCachePath folder
  • Support nuspec dependancies with the "group" xml element
Assets 3

@ForrestTrepte ForrestTrepte released this Sep 24, 2018 · 38 commits to master since this release

  • Upgrade to Unity version 5.3.0f4
  • VSTS nuget feed credential provider
  • Build script for packaing up project
  • Fix for missing default icon
  • Fix for missing LICENSE
Assets 3

@ForrestTrepte ForrestTrepte released this Jun 28, 2018 · 55 commits to master since this release

  • .NET Standard 2.0 support
  • Include Content folder.
  • Security fix: update DotNetZip.dll to version 1.11.0.0
Assets 3

@ForrestTrepte ForrestTrepte released this Mar 20, 2018 · 63 commits to master since this release

  • Package files are now set to read-only in order to prevent users from inadvertently editing them. Typically, package files are placed in .gitignore so they are not checked in and should not be changed. If this new behavior is not desired, it can be disabled in Preferences > NuGetForUnity > Read-Only Package Files.

Bug Fixes:

  • Fixed Unity 5.2 incompatibility.
  • Fixed case-sensitive comparison reading NuGet.config file.
Assets 3

@ForrestTrepte ForrestTrepte released this Mar 6, 2018

  • Check for Updates feature to update NuGetForUnity itself

Bug fixes:

  • Fixed GetUpdates() error with Visual Studio Team Services package feed
  • Fixed NullReferenceException when updating a package
  • Fixed duplicate packages in package.config due to case sensitivity
Assets 3

@GlitchEnzo GlitchEnzo released this Feb 3, 2018

  • Improved Visual Studio Tools For Unity integration
  • Improved HTTP requests
  • Added ability to specify a password for querying the NuGet package source server
  • Entering play mode will no longer trigger a refresh of the NuGet Window
  • Optimized the reloading of the NuGet Window
  • Improved cross-platform directory pathing
  • Added support for environment variables in the NuGet.config file
  • Made the .nuspec editor a standalone windows instead of a custom inspector
Assets 3