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add FSR option notes, open for rewording. #38
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so that these changes are not buried in the release notes, we should add this to the list of options. notes: ValveSoftware/wine#116 quality relativeness: https://gpuopen.com/fidelityfx-superresolution/ if further releases beyond Proton-6.13-GE-1 are including FSR this is a good note to have on the readme since FSR is new, expect changes going forward.
ive done some testing with proton-ge-6.14-1 which has amd FSR fullscreen hack without question, 1477x831 as reported at https://gpuopen.com/fidelityfx-superresolution/
alternatively in game FPS doesnt go above 77fps in any situation intel i7 3940XM & nvidia 1070 mobile 8gb. other testing: The Long Dark (proton-ge-6.14-1) this game is more CPU bound, using 220-250% cpu while running (out of 800% total) i will try to think of other games i have for testing... if anyone wants them, im just creating a screenshot/fsr folder and a text file for my observation |
other tests: warfork https://imgur.com/a/N2uAQlP rust https://imgur.com/a/0YBk8P9 i was also able to fshack 640x480 & 720x400 aspect correct with a fullscreen window of 1920x1080, which is cool. either the FSR isnt working correctly, or the game isnt allowing scaling? while the fullscreen upscale hack works and creates a 1080p window for all these resolutions (not always) it doesnt seem to be doing anything else |
some games dont support this hack because their "fullscreen" is a borderless window with the game rendered inside with the other resolution ... Also, AMD said that they recommendation is WINE_FULLSCREEN_FSR_STRENGTH of 2 ... |
WINE_FULLSCREEN_FSR_STRENGTH controls the amount of sharpening (not to be confused with amd's quality presets, those are about the input resolution), 0 is the maximum sharpness, higher values mean less sharpening. The default is 5. The default is now 2 because that's AMD's rough recommendation.
yes i just re-read that. and changed my README.md to reflect |
0 is the maximum sharpness, higher values mean less sharpening.
Do you have a source for this? If so I can just change the default in the patch. I'd just like to validate the information before making the change for everyone. |
thats a difficult one to track down noted that the PR RCAS sharpening is the only clear document i can find noted here by amd's document on page 25 supported in your included fshack patch adding FSR im not even going to pretend to understand sharpening filters like Lanczos, bicubic, etc.
set by
your patch is older |
Yes, this is why, Im sorry for not answered before |
great. i could have added a commit for but i was waiting for response hope DadSchoorse gets more testing and workflow fixes for wine good deal. |
so that these changes are not buried in the release notes, we should add this to the list of options.
notes: ValveSoftware/wine#116
quality relativeness: https://gpuopen.com/fidelityfx-superresolution/
if further releases beyond Proton-6.13-GE-1 are including FSR this is a good note to have on the readme
since FSR is new, expect changes going forward.
edit:
re-reading the documentation:
WINE_FULLSCREEN_FSR_STRENGTH controls the amount of sharpening (not to be confused with amd's quality presets, those are about the input resolution), 0 is the maximum sharpness, higher values mean less sharpening. The default is 5. The default is now 2 because that's AMD's rough recommendation.
vs
The default sharpening of 5 is enough without needing modification, but can be changed with WINE_FULLSCREEN_FSR_STRENGTH=# (0-5) if wanted.
changed wording to reflect this correctly