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fshack: Resolve fbo for glCopyTexSubImage2D
GL_INVALID_OPERATION is generated if: the effective value of GL_SAMPLE_BUFFERS for the read framebuffer is one. This API works by spec with a system multisampled renderbuffer BUT returns error with user-defined multisampled renderbuffers MESA project introduced a workaround for Penumbra game: https://gitlab.freedesktop.org/mesa/mesa/-/commit/8ced03437d62b38dc2d8c1bd43c005aedcaf7f72 But it might break other games, so it need to be resolved in Proton layer Note: Pure WINE does not have this issue, it's only Proton wine fail Link: ValveSoftware#189
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